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Reviews (3)▼
From the art style to the jokes to the story, all of this game was incredibly well done, and then they rebuilt the game, making it even more amazing and jaw-dropping. I played the game years ago and enjoyed it but after a while it got boring. I came back to it today and saw the new update and said “hey why not” so I redownloaded the game and played for probably two hours straight. Every moment was something new, the developments were well timed and the incremental portion was well balanced. By the time I finished the game I thought ‘what a wonderful way to close’ this games last scene was absolutely mesmerizing and I enjoyed every bit, HIGHLY RECOMMENDED to anyone. There was a bug I encountered sometimes where after I delved into Saturn I could not see the word outputter’s updates, it was stuck on something along the lines of “hey there’s alternate reality us” and did not update further. Another bug I encountered was that if there was an animation going on and I was switching screens between the word outputter and the planet looker or system peeker I could not see it when I went back to the planet looker or system peeker, this happened mostly late game. Sorry I wrote an entire essay but I had to get all my thoughts out, this is one of my first reviews on this app for good reason, nothing compares.
Typically incremental games feature text or basic graphics and nearly fully player driven. SPACEPLAN adds a relaxing and beautifully simplistic environment to take you through the silly but enjoyable story line. The ending makes all the effort worth it, providing an end goal not typical to the genre. Playing through this relatively short game in this genre took me 3 days playing a few hours a day. The price tag had me worried but in the end I felt it was justified in the end to consume the atmosphere that I can tell Jake enjoyed crafting. I wish it was a bit longer, I am sure some amazingly creative ideas can come out of the plot and mechanics of the universe we are playing in and would love to see the app updated to include more replayability. I would recommend this game for those who enjoy a 410-like art style and want a fresh take on an incremental game.
Your probably wondering why a clicker is $3, if it’s worth it, and if you should buy it. If you want the short answer, yes, but only if you like clickers. If want reasons why this game stands out (or if your one of the devs), then continue reading. This is the best clicker I’ve played. It took me two days to beat it. I wish there was more. But after seeing the small team that worked on this, I was not disappointed. Yes, it has an end. Yes, it’s a clicker. Yes, it’s $3. But oh boy is it an experience. As you play and progress the story your AI companion says funny, witty things. The dialogue does not seem forced either, it all flows. My favorite part about the story is that the final step of your SPACEPLAN is to make it into a game for mobile devices, wich is a clever meta moment. Now, I don’t need to say much about the gameplay because it’s a clicker. But, unlike other clickers, this one has no micro transactions, no premium currency, it’s fun, and it actually is challenging at points. Challenging in the way that you gotta time something perfectly, not in the way that you have to grind. Lastly, the ending. I don’t want to spoil anything, but it is an amazing experience. I’m still on the fence on wether this should be $3 or not. But if the price drives you away, remember that you would probably spend more money on a worse clicker, with no ending or satisfaction. And if the money goes to one of my favorite game companies, it’s well worth it.
Version History (7)▼
Available In (115 Countries)▼
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App Details▼
SPACEPLAN is an experimental piece of interaction based partly on a total misunderstanding of Stephen Hawking’s A Brief History of Time. Use manual cl...