Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Jeff Glasse · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
Fun game. Brings back memories of Atari 5200 Star Raiders. However it lacks one thing. A dedicated button to fire your torpedoes.
This brings back great memories of my old Atari 800 days. It does have some glitches though. I’ve found the play to be okay, until I get to only having 2 sectors left to clear, enter a sector and while working on clearing out enemy ships, it suddenly locks up and eventually says ‘restart’ , but pressing restart does nothing. This has happened 3 times now… keeping me from finishing a game. Seems it needs some work yet. Thanks!
A modern reinterpretation of real-time first person space simulator first seen in Doug Neubauer's legendary 1979 classic, Star Raiders.