Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Finji · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
So there are clouds And they just change shape and move without disappearing So you should keep balancing between bouncing on clouds and eating stars so not all clouds get to the other side and u fall And look at where clouds move And when other characters appear let them eat stars because they probably already ate your star when you get to other side Just stay in your lane and avoid them Using this method I got 20 stars in 10 min of playing
The game could and should have multiplayer
It's quick to pick up and play but even getting past 10 stars feels like a major accomplishment. The game is almost relentlessly hard. At least it's cute, I just wish I lived long enough to hear more of the music and see more of the graphics.
~~~.~~..~... Busy your thumbs, clear your mind, And journey to the West. ~~~.~~..~... Journey of 1000 Stars is essential arcade zen. Bounce on clouds...