Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Rostyslav Hnatovskyi · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
I really love the concept and I’m holding that tgey deicide to add more things gameplays so far has been smooth so no complaints other then making it a little more beginner friendly
The game is a lot of fun, however the amount of bugs in this game make it hardly playable. Almost every time I go to equip new weapons or armor. I tap too fast, don’t tap at all. The game says error and just crashes.
Game designed for player experience, also if you go to option you can turn on auto boss, and auto skill level.
Welcome to Infinite Dungeons, where old-school RPG mechanics meet modern mobile convenience. This is not just another mindless tapper. Designed for f...
| Name | Price | Type |
|---|---|---|
| Starter Pack | $0.99 | One-time |
| Hero: Battlemage | $0.99 | One-time |
| Token of Battle | $1.99 | One-time |
| Token of True Hero | $1.99 | One-time |
| Hero: Paladin | $3.99 | One-time |
| Druidic Rune | $3.99 | One-time |
| Hero: Necromancer | $3.99 | One-time |
| New Hero: Wizard | $3.99 | One-time |
| Ancient Key | $4.99 | One-time |
| 120000 Gems | $7.99 | One-time |