Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗ColdFire Games · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
It’s fun game, I’m playing it more than my other idle game because it puts a challenge on the game for not being too idle, well you are to have to play to know what I’m talking about, but their is one bad thing though. When you watch the adds to get the diamond, bower-ups, etc... when you go to press the x to close the add when it’s dune it will take you to the App Store and when you get back to the game nothing will show and you won’t get the gift and if you just got done defeating a boss/event boss it will take it away.
I love idle games, but this also gives you plenty to do. The active skills have nice short timers in case you aren’t a fan of constant tapping. The sound levels need to be adjusted. I didn’t even know the weapons had sound as the music was so loud in comparison. They also drastically need to adjust doubler timers. With the industry standard at 2 hours per video, they are losing a ton of watches at 10 minutes. Try pushing the envelope slowly with 1 hour. If I was the game designer, I would even A/B test different timers to see what maximized my revenue. I would do 1 hour vs 2 hours to start then if 1 hour works, slowly add in timers C, D, etc at 30, 15. Social aspects also need to be dealt with. No auto adding FB friends, a generic name, etc. really detracts from what could be a top game.
I’ve played just about every idle game there is, and this one keeps me engaged rather than waiting for stuff. I watch, play and enjoy the game far more than any other idle game I’ve played. Super fun, worth downloading for sure! By the way, the devs pay attention to these reviews unlike most others! Take pride in the game guys, you hit the jackpot, I love it!
UPGRADE your spaceship, FIGHT thousands of enemies and EARN bounties on your journey through an ENDLESS universe! Idle Space Clicker is an action pac...
| Name | Price | Type |
|---|---|---|
| Permanent Double Credits | $2.99 | One-time |
| 400 Crystals | $2.99 | One-time |
| ULTIMATE STARTER BUNDLE | $4.99 | One-time |
| 1000 Crystals | $4.99 | One-time |
| 400 Crystals | $4.99 | One-time |
| Starter Package | $4.99 | One-time |
| Permanent Double Damage | $4.99 | One-time |
| Dark Matter Package 1 | $4.99 | One-time |
| Dark Matter Package 2 | $9.99 | One-time |
| 1000 Crystals | $9.99 | One-time |