Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Guo Yili · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
If Devs could lower down the advertising this game would be smoother performance!
Just download it…
In the universe, control your spaceship, shoot and destroy the enemy spaceship, pay attention to avoid the enemy's attack bullets and lasers!
| Name | Price | Type |
|---|---|---|
| Credits Doubler | $9.99 | One-time |
| 6000 credits | $11.99 | One-time |
| 10000 credits | $14.99 | One-time |
| 20000 credits | $19.99 | One-time |
| Hammer | $19.99 | One-time |