Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗SONGHWA CHAE · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
The legendary essence change was bad. Unique items need huge buff if this stays in place and reduce essence cost to upgrade. Legendary items you can boost with money are way better than the uniques by a mile now. Also if essences say we need a quicker way to convert all to essence like the sell all. Update: I seen you buffed uniques also. I really enjoy the game and changed my review. As long as what you just stated launches in the next update I’ll keep it.
Cool game so far and I like the concept. One major problem is the storage space though. Equipped gear counts towards the gear limit, so as you get more people there’s significantly less gear you can hold. I have enough members to the point where if they are all fully equipped, I have no room to ever collect more gear, and my bag space upgrade is made out. Otherwise cool game!
This idle game has a great core concept, super simple and satisfying to level up the guys and find better gear. Id like to be able to drag and re-order the list of members. Add a hardcore mode where the guys can get too injured and risk dying?
Grow a tiny guild into a legend - an idle guild-management RPG that runs itself! Dispatch your members to dungeons and they auto-battle, earning Repu...
| Name | Price | Type |
|---|---|---|
| Skin Pack | $2.99 | One-time |
| Rewards without ads | $4.99 | One-time |