Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Indie Cat Co. · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
This game really stands out to me. First part that stood out to me was the fact that your game guide made a point to say “well, I don’t want to over stay my welcome” It was such a huge thing for me. I have tried for years to really get into mobile gaming but often find myself very annoyed with the beginning tutorials and how long they can take. Players like to take their own reins. Take the game Mega Man X, for example. I have often cited this game when writing about video games and tutorials. MMX just lets you play right away and it does not hold your hand as you figure it out. As a young lad (around 6 or 7 at the time) that was crucial for me. I figured that came out on my own. So, thank you for making the change to your own games tutorial. Its what kept me invested in the first place and I made my first in-game purchase as a result. Honestly my only complaint at this point is that there is no glossary for terms or symbols within the game. I like to constantly be able to reference what I’m looking at. For example, I know that you can go into the store and see what each buff is, but it would be really nice to be able to see definitions of everything in the game.
Hello, I have been playing a few days and enjoy the concept of different powers on differ body parts. There is only one quest line for gems which is not multiple with a refresh timer. This isn’t too much of a problem if not for a major problem. There is a quest that requires 5 crafted body parts. The problem is that as you advance through the dungeon, the cost of all body part crafts go up. I had to stop advancing so I can 1 shot kill mobs for parts. The craft cost need to be A; fixed value like potions, B; higher value for disassembled parts at higher levels, C; put a 2 hour timer to complete the current quest and it moves to the next quest in the predictable cycle, D; give multiple quests (3) with 4 hour refresh timers. 3 stars. Either grind lower lvl floors for gems with isn’t fun to not progress or progress and not earn gems. Doesn’t see very interesting when put that way. Take serious consideration, it’s good input. I’ll play a lil more then quit and check back if crafting values are at the least fixed to play again.
If any new players are reading this, save up the 300 gems for the premium boxes. It’s super worth it and a lot closer than it seems, even if you don’t watch ads for gems. Don’t save up money, it’s easy to get, enhancing is almost always the right play unless you already have the thing you’re saving up for unlocked. And most importantly, watch the ads for equipment boxes. Dismantling them to upgrade other ones is crucial. Now, for the developer part. A better auto scrap system. Even something as simple as “Don’t auto scrap flesh that you don’t have yet” would be great, but autoscrapping all straight downgrades instead of by tier would be fantastic. Would also love the ability to have load outs instead of having to switch flesh manually every time. And as weird as it seems, a proper mute button would be nice. Even though you can just turn down the sound to 0, for some reason it still has a weird interaction with external audio, like a song or podcast.
One final battle with the Overlord. The hero defeats the Overlord with his final strike, which 'Yields Flesh for Bone'. However, he is reduced to his...
| Name | Price | Type |
|---|---|---|
| Discount Starter Pack | $0.99 | One-time |
| Starter Package | $1.99 | One-time |
| 300 Gems | $2.99 | One-time |
| Humble Package | $3.99 | One-time |
| 550 Gems | $4.99 | One-time |
| 1200 Gems | $9.99 | One-time |
| Premium Equipment Pack | $9.99 | One-time |
| Buff Package | $9.99 | One-time |
| Video Ad Removal Package | $29.99 | One-time |
| Glove Package | $29.99 | One-time |