Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Xarpie Labs · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
I would like to see a feature called “prestige”, where players can sacrifice their progress to get a bonus. I’d suggest making prestige give a currency that grants +1% diamond production per unit, and players should also be able to spend that currency on permanent upgrades. The formula for prestige currency gained upon prestiging should be (all time diamonds/1 billion)^0.5 - prestige currency gained from previous prestiges (whether spent or not), rounded down to the integer.
Discover 'Gem Clicker,' the captivating idle game that puts gem collection in the palm of your hand. Tap, mine, and watch your gem empire grow as you...