Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗SUPER PICKLE GAMES SP Z O O · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
I’ve played this on my stepmother phone because it always gets stuck on the loading screen but it is an awesome game recommend it that’s the only bug I’ve been through maybe it’s just because my phone is literally iPhone 7Not saying I’m poor I just left have a Lotta cool stuff like that gotPlayground and a trampolineI’m gonna get a new one eventualityYou know I’ve saved up $40So I can’t even afford a better phone eventually but yes let’s stop talking about my personal life but this is a pretty nice game I like the aspect of you getting potionsBut yeah that one star because the freezing thing
I’ve been playing this game for a while now, I legit enjoy it but very often the game locks on the load screen and won’t do anything for hours. Last time I checked it stayed frisem for 1:30 hours. It would be very nice if you guys fixed. Very nice job with the game overall I loved the idea. Thank you !
Laden with all sorts of terrific and unfixable in-match bugs and glitches that make the game unplayable at all; most of the time you just have to restart the game during the match because you have no choice — the game softlocks very often (and not only this! As I said: the game is full of bugs/glitches/freezes). Gives a strong impression that the devs didn't even play the game nor did they test it on all the supported devices. (iPad Air 2, iOS 15). The gameplay itself is fine, there's no P2W, however the programming aspect leaves much, much to be desired due to all the bugs. It feels like an alpha version, not even early beta. There're so many little things that could be done to make the game comfortable and proper. At the very least create a checkbox indicating whether I want to play with bots if finding an opponent takes too long. After 30 secs of waiting you'll be involuntary placed into a game with a bot. To avoid this, you have to cancel matchmaking after 25 seconds and start matchmaking again to avoid playing with a bot and have more time to wait for a real person to join. Jeez, is that so complicated? I could go on and on with what is wrong with the game. If the developers really put some time into playing the game they've created, it would be awesome. But for now — don't bother.
:LET'S ROLL: Imagine a game of pool, but with little beasts instead of balls, and a deadly arenas instead of the table. Then add the special abilities...
| Name | Price | Type |
|---|---|---|
| 60 Fireflies | $4.99 | One-time |
| 140 Fireflies | $9.99 | One-time |
| 300 Fireflies | $19.99 | One-time |
| 1300 Fireflies | $79.99 | One-time |