Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Threye · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
I agree with most of the reviews about needing more maneuverability and aircraft, I know you guys are pretty busy on making other games and such, but overall it’s pretty decent, I think it has potential. Suggestions: More aircraft that aren’t completely strike aircraft: like FA/18 Hornet, F-35 Lightning 2, F-22 Raptor, F16 Fighting falcon, F-15 Eagle, F-14 Tomcat, and I didn’t forget about Russia and Europe, Russia: Su-57 Fellon, MiG-29, Su-30, Su-35. Europe: Rafale, Eurofighter typhoon, Jas-39 Gripen. That’s all for that. Helicopters: I know this is a big request, and would require A LOT of work, but it seems necessary in a game like this, to me at least. Helicopters(U.S.A.) UH-60 Blackhawk/Seahawk, AH-64 Apache, AH1Z-Viper, Little bird. Russia: Ka-50, Ka-52 Alligator. And I can’t think of any European helicopters at the moment, but they are out there. Welp, that’s all from me now, Good bye!
It was a good game for a snow day.... but 4 aircraft, only a few missions.... I want more. This didn't take a lot of time to complete. The way you have to assign hop up "cards" as soon as you get them is kind of annoying. That could easily be done in the hanger. This is a good start. Maybe add a c130.... some aerial resistance.... a few night missions... maybe some classic prop plane-based chapters (p38, P47, bf109, etc).
So I like it but it needs more planes old and new and for controls pretty good but you can’t do some maneuvers and you need to allow us to do these maneuvers like flying up and flipping , and spinning will allow us to set up our shots much better and evade enemies better . Please do this and add more planes , try to be accurate with speed and agility , I know this isn’t simulation and that’s fine I like this but to make it more fun you need to add more and be as accurate as possible ect I will play game for a while but I don’t plan to keep unless I see a decent update and I’ll review it over again thank you
FighterPilot: HeavyFire is an arcade fast paced action-adventure game, where you step into the boots of a fighter pilot, and fly some of the most icon...
| Name | Price | Type |
|---|---|---|
| 50 Gold Coins | $1.99 | One-time |
| 750 Gold Coins | $5.99 | One-time |
| Premium User Discounted Price | $9.99 | One-time |
| Premium User Without Discount | $11.99 | One-time |
| 3000 Gold Coins | $14.99 | One-time |