Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Stefano Mazzotta · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
This is genuinely the best point click adventure game i've ever played (other than dentures and demons 2) If you like this, check out the other sui arts games! I played moth lake too and you can tell the game dev puts a lot of effort into making it funny and enjoyable. Keep up the great work Sui <3
This game has some puzzles that require changing settings on your device itself (like manually changing the time) & I can’t do that on my iPad due to enabled screen time settings. Besides which, it’s annoying to have to modify device settings for a game. I also didn’t care for the occasional arcade style game sequences throughout. Other than these issues, it was an entertaining game and I liked the style.
this is possibly the best open world puzzle solving game you could get on a phone, very immersive despite the 8-but style and very creative with the gameplay espy the way you can use your own phone movements, wishing the dev a great success
This game contains sarcasm, black humor and other annoying things. Please ignore this game if you are easily offended! The game has some bad language...