Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Rui Santos · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
Great Game just wish it was long even if it’s only 1 year 20 weeks is just teasing us from the full experience
Everytime it’s time to choose the band members the tutorial keep coming up and going down coming up then going down
You have 20 weeks to turn an unknown band into a legend before money, egos and chaos tear it apart. BandMayhem is a rock band management strategy gam...
| Name | Price | Type |
|---|---|---|
| bandmayhem_riffs_800 | $0.99 | One-time |
| bandmayhem_starter_48h | $0.99 | One-time |
| Pack de Talento | $2.99 | One-time |
| bandmayhem_riffs_2000 | $2.99 | One-time |
| Kit de Estúdio | $3.99 | One-time |
| Kit de Palco | $3.99 | One-time |
| bandmayhem_riffs_5500 | $6.99 | One-time |
| bandmayhem_riffs_12000 | $12.99 | One-time |
| bandmayhem_riffs_27000 | $29.99 | One-time |