Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗SayGames LTD · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
You’d think the Ad free version would provide more value than deleting forced ads after completing a run/before completing a run, unfortunately those are literally the only two situations you paid $10 for, to essentially remove 1-2 minutes of Ad time out of 10-15. But read the room. Take a page out of Archero’s book. I shouldnt have to watch Ads to claim the free quick mine, get the free energy, rerolls when i get cheeks and literally almost everything else that says “free”. The cost of gems, monthly pass, lifetime passes AND the viewership of Ads from free-to-play players, youre making way too much money to hold the majority of your game hostage behind 10 plus minutes of Ads for every 30 minutes of game play. These kinds of games are not hard to recreate seeming theres 100s of them on the market, so stand out and support your consumers.
I’m addicted to this game rn! But I have some gripes. Personally, I love to listen to music while playing game, and even though I’ve turned off all the sound to the game, I still get certain sounds (I.e. the fire staff beam, all weapon ultimates, gear ults). And when I get the nova strike for the ice sword half the time it just… doesn’t. I’ve gone a full game where it didn’t activate once. Small things, love this game though. I love the way the ads are predictable, so I’m never upset when they pop up!
In the beginning the builds are fun and amusing, but as you go and unlock more items. You can have a build going towards 2-4 items and be stacking on one or two items, and then you use all your re-roll(s) and watch an ad because the game just throws useless upgrades at you when you are leveling things. short sword or dagger or ice gun or bomb and then next thing you know, your 3 upgrades are trash upgrades like bow and fire staff. Game should sense you have 0 of that item and just not remove the upgrade / detect / scan you items and just make those available. Useless / wasteful / bloated upgrades are annoying and push me away every once in a while, and I’m at chapter 25+. Game has been fun but it’s a reoccurring theme too often that will kill runs. LET ME GET IN MY BAG‼️ (Not saying make the game like the stages when you unlock a new item and it pretty much only gives you upgrades for that one item the whole level, just simply run a scan and have it at least give you one upgrade of the 2-3 items you have on the board.)
One minute you’re just chilling, playing your favorite game, and then next suddenly you’re IN the game! Welcome to the world of isekai, where you, the...
| Name | Price | Type |
|---|---|---|
| Newbie Pack 1 | $0.99 | One-time |
| Quick Aid | $0.99 | One-time |
| Skip Ads Pack 1 | $2.99 | One-time |
| BattlePass Advanced | $4.99 | One-time |
| Skip Ads Pack 2 | $4.99 | One-time |
| Forced Ads Removal (50%) | $4.99 | One-time |
| Forced Ads Removal (70%) | $6.99 | One-time |
| Forced Ads Removal (100%) | $9.99 | One-time |
| Skip Ads Pack 3 | $9.99 | One-time |
| Newbie Pack 3 | $14.99 | One-time |