Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Artivive GmbH · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
This is an amazing app that is so far ahead of the curve when it come to AR viewing and creation for artists. The app work very well, but best with a WiFi connection, decent lighting and at least 10% charge on your phone. Even in the worst of conditions, the app work flawlessly over 98% of the time. When conditions are optimize it’s beyond perfection.
They have this horrible business structure where their monthly plan is based on the views of the artwork… the problem is that there was 4 of us in my team testing this out. For $10 a month you can get 1,000 views. The app kept glitching so it would go in and out from being an image to being a video. Within 15 minutes of us just seeing if this works or not (more like 5 minutes of actual testing) the FOUR of us accrued 106 views. Excuse me?? The video going in and out because it was glitching or wasn’t detecting the images well accrued hundred more views. It just seems so unfair and unaffordable to justify the cost in this business model :/ I was a big fan of artivive and we were pitching bigger projects but we might have to start looking elsewhere… we thought 1,000 views would be like 1,000 unique viewers of the piece.
I am an artist who uses this app. I love the way this whole process works and it speaks to my subject matter. However, it does not work well in iPhone 11. It was totally fine in my previous iPhone, and it is just not me. During my recent exhibition, I realized that other people who owned iPhone 11 had same issue. This technical problem would affect artist’s pieces. I hope the Artivive team can do something about it.
Please note that the application only works with Artivive extended artworks. Artivive is a revolutionary tool that transforms the way you look at art...
| Name | Price | Type |
|---|---|---|
| Pro Monthly | $13.90 | Monthly |
| Pro Monthly | $17.90 | Monthly |
| Pro Plus Monthly | $39.90 | Monthly |
| Pro Plus Monthly | $49.90 | Monthly |
| Business Monthly | $99.90 | Monthly |
| Business Monthly | $119.99 | Monthly |
| Enterprise Monthly | $299.99 | Monthly |