Arknights: Endfield

Arknights: Endfield

GRYPH FRONTIER PTE.LTD.v1.4.3

$2.0M
Revenue
80.0K
Downloads
4.4 ★
Rating
Arknights: Endfield promotional image

Screenshots

Arknights: Endfield screenshot 1Arknights: Endfield screenshot 2Arknights: Endfield screenshot 3Arknights: Endfield screenshot 4Arknights: Endfield screenshot 5Arknights: Endfield screenshot 6Arknights: Endfield screenshot 7Arknights: Endfield screenshot 8

How Much Does Arknights: Endfield Make?

Monthly Revenue
$2.0M
Yearly Revenue
$24.0M
Per Download
$25.00

Platform Performance

🍎iOS
Revenue
$2.0M
Downloads
80.0K
Rating
4.4 (6,008)

Rating Distribution

4.4
★★★★
6,008 reviews
5
11%
4
2%
3
2%
2
5%
1
80%

Top Countries

🇯🇵 JP🇺🇸 US🇰🇷 KR
Reviews (2)
★★★★impliedlogic5/21/2026
The 1 star reviews are incels

Have people never played a mobile app game or gacha ever? Like what are you 12 years old and just discovering how the world works? And to the people that give a 1 star review because your phone can’t handle it? Ask mum to buy you a better phone for your birthday. Jesus christ. Just had to get that off my chest because it’s mindless people like that which end up spoiling reviews for half decent games like this. Am I giving this 5 stars? Absolutely not. It’s been out for a year on PlayStation and does not have endgame yet or any meaningful loot drop mode like the current big gachas have (genshin, wuwa, zzz, nte) so it’s already not a contender for top 10 due to that fact. You can’t expect people to continue buying for nothing. Once you get to the top, you want more. You don’t want to eat at the buffet to feel full, you want it to taste good so you come back for more another day. Add an endgame that actually drops tickets, originium, or endgame worthy rewards and I’ll bump my rating up. Until then, it’s just a 4 star game and not even close to the same playing field as the top gachas.

★★★★★DragoonOfDojima1/25/2026
I’m hooked

This game has hooked me in a way no gacha game has in quite some time, if ever. I had been looking forward to it, but it has exceeded my expectations in every way. The story is solid so far. It does start a bit slow, but I never felt like it was boring or a bunch of exposition dumping or repeating of stuff we already know. To a degree it, at times, can be a little hard to follow as someone who isn’t super familiar with the Arknights universe, but otherwise it has been entertaining, and I like the characters and their interactions a lot. Speaking of characters, they’re genuinely gorgeous with such a high level of detail, and the game as a whole is stunning. The gameplay is probably the best part for me. Navigating and exploring the world feels fun and rewarding, and the combat is solid, but the real winner is the factory gameplay. It is genuinely so fun and addicting, it feels like something I could sink hours into trying to optimize my production lines. I also find it incredibly impressive the amount of freedom you have in the world to place different structures (zip-lines, power relays, etc) practically wherever. I don’t think I’ve played a gacha game that has embraced its open world quite like this. Overall, I am incredibly impressed by the game after pouring 30+ hours in the last few days, when I play it time literally evaporates, it is that good imo. It isn’t for everyone, the factory system definitely has to be your kind of thing (though there are blueprints and other means of streamlining it if it isn’t your thing), but this game hit a lot of the right nails on the head for me and I’m excited for what is to come in the future.

Available In (109 Countries)
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Supported Languages (13)
EnglishFrenchGermanIndonesianItalianJapaneseKoreanPortugueseRussianChineseSpanishThaiVietnamese
App Details

Welcome to Talos-II, a world of breathtaking beauty and constant danger. The earliest settlers braved wars and disasters, and through more than 150 ye...

iOS App ID
6752642477
Content Rating
13+
Min OS
15.0
Size
3386.0 MB
In-App Purchases
Yes
Publisher
GRYPH FRONTIER PTE.LTD.
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