Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Limitless LLC · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
It’s a fun game with some definite improvements over the original. Although, they added a few things that seem unnecessary. The ladders seem like a silly addition and most of the time are superfluous. When you kill an enemy, you don’t get the full treasure unless you keep hacking away at the body until it disappears. This is needlessly violent. They switched to a health bar instead of the hearts. Some things damage you more than others. I liked the hearts a lot better. It was easier to see how much health you had left. Some of the swords have bonus powers which you cannot control. They just happen. But you don’t get an unlimited amount of it. This means if you are attacking boxes, chests, and shrubs(to get hidden apples), you are wasting your bonus attack. Lastly, and the main reason I didn’t do more stars, when you open the bonus treasure box, an add pops up. Not only is it too long in my opinion, but sometimes they don’t close. I’ve had to restart whole levels a few times because the add wouldn’t show an X to close it.
Great job to the developer of the apple knight series. The second game improves on all the aspects of the first, the ads aren’t overwhelming, better pixel art, and there are abilities, pets, and skins. Even new combat features like parrying and midair attacking. Also, I loved how the developer read and responded to some of the reviews from the last game, and implemented their ideas into the next game. W game W devs Edit: after playing a little more, I miss the difficulty levels as the old game was harder and more fun for me and I often had to take a few attempts to puzzle out how to beat the level. Lastly, bring back garraldin quests!!!!!!!!
It’s a terrific sequel to the awesome Apple Knight. Gameplay is there, visuals, the controls are great if a little small. And while I’d love a premium version, or the ability to bypass adds to open those treasure boxes, the developers have been very generous with their free version. There are ads for extra gems and coins, but I haven’t been hit with any unwanted ones. (I watch the ads for the loot, myself.) It would be nice if after a level it went straight to the next one instead of out to the title screen — it kind of disrupts the game flow — but all in all a very solid effort. Love this title, wish there were more like it. Definitely worth $5 or even $7 dollars so far without ads. Could see it being worth $10 with more content.
A fast, fluid hack-and-slash platformer packed with intense combat! Experience fast-paced action in this thrilling platformer. Battle enemies, explor...
| Name | Price | Type |
|---|---|---|
| Box of Crowns | $2.99 | One-time |
| Box of Coins | $2.99 | One-time |
| Redsteel Knight | $3.99 | One-time |
| Unlock Premium | $4.99 | One-time |
| Elite Ninja | $4.99 | One-time |
| Crate of Coins | $9.99 | One-time |
| Crate of Crowns | $9.99 | One-time |
| Unlock All Skins | $9.99 | One-time |
| Truckload of Crowns! | $19.99 | One-time |
| Truckload of Coins! | $19.99 | One-time |