Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Ziconic · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
i’ve never written a review for an app, but I got to thinking about how much AirCoaster has meant to me over the last decade and a half, it got me through: puberty, high school, college finals, stressful work weeks, puberty#2🏳️⚧️, breakups, every flight i’ve ever taken, and more waiting-rooms than I could count. they just don’t make ‘em like this anymore. i’ve used and love NoLimits and i’ve had phases getting really into many of the amusement park sim games, but this app is so simple and pure that it never lost its magic to me. this was one of the first apps I installed on my iPod touch when I got it for Christmas at 12 years old, i’m 27 now, and I hope someday i’ll still be creating new coasters in an old folks home on my iPhone 73 when it’s the only app I know how to use anymore. I hope the dev reads this and knows just how much their work means to me. to risk being melodramatic, your game has on at least two occasions quite literally saved my life. thanks. <3
I have had this app for more than 10 years, and it is very near and dear to my heart. It is very simple in its design, with an editor and a community to upload your tracks to, as well as download tracks and chat with other users. The editor is wonderful. It is incredibly flexible, and with a little know-how, you can craft experiences from the depths of your imagination. The community is filled with all sorts of awesome creations, from hyper-realistic recreations of real-life rides, to mind-shattering and dreamlike fantasy rides that defy the laws of physics. If you like rollercoasters, and enjoy the idea of building them free of restrictions, or think the idea of rollercoasters as a medium for visual art is cool, give the app a try, you won’t be disappointed.
In my opinion, the sounds are very unrealistic. The lift chain should sound like “clank clank clank” but it sounds like “tick tick tick”. And the sound of the train navigating the track sounds more like wind than a coaster. Also, I think you should make the lift hill its own option in the editor (kind of like what you did with the loop). I would also like the option of wooden coasters without having to make crazy scenery. Can you add new track profiles
AirCoaster is the unexpected and implausible intersection of rollercoaster building and visual art. In the hands of a skilled user, the track editor...
| Name | Price | Type |
|---|---|---|
| Upgrade to full app | $1.99 | One-time |