Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Shadow Club · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
这个游戏的玩法是非常有趣的,但是他是小厂商做的广告游戏,每打一局就会弹出广告,局内排行榜也全都是人机,游戏平衡也做得不怎么样,不止一次在感慨,要是这家游戏公司再大一些就好了,说不定能打造皇室战争,部落冲突那种较为热门的游戏
玩法有点少,看在玩法比较新的份上这也就算了。最讨厌的是吃相有点难看,升了分组之后连续三场每次打完需要手工关掉两次广告,第二个还不知道是必然还是太小,反正每次关都是第一次打开广告第二次才关掉,第三场出现广告后果断卸载
有点费gan,建议出一个好友系统与好友PK,玩法有点少
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