Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗STUDIO SHIN · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
The graphics on this are excellent, only disappointment is that you need two people to play. This is a very well done game if all you are looking for is a small board in your pocket. This will be a 5 star game if a computer opponent is added.
Okay, I admit that I'm disappointed that it doesn't allow online play. But this robust app is a great substitute for lugging around a magnetic shogi set when you visit friends. If you have two shogi players and this app, then you can play anywhere. It even comes with a customizable timer and a piece toss function for determining who goes first. By the way, if any app developers come up with an interface like this that allows online play, I'll gladly pay 99 cents for it.
I was so exited to finally see a shogi game until I realized that there is no computer opponnent. Oh well, at least its free
外出先で急に将棋を指すことになった時、「しまった!将棋盤と駒がない!!」なんていうことはありませんか? でもこのアプリがあれば大丈夫! どこでも誰とでも将棋が指せます。「将棋盤」はCOMとの対戦型ゲームではありません、人間 vs 人間で将棋を指すための、将棋盤と駒の代わりとなるアプリです。 【主な機...
| Name | Price | Type |
|---|---|---|
| Hide ads | $0.99 | One-time |