Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Nexx Studio · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
Although some of the puzzles (mostly at the start) are patently simple, the challenge and logic kicks up fast. You need to develop a very sudoku-like set of rules to determine placement. If there's one downside, it's that where sudoku puzzles always have a next step that you can deduce, you frequently get the first few steps and then have to deduce the next dozen before you know where anything goes. You can spend a lot of time either staring at an early point of the puzzle or trying out guess after guess. It's way more fun than it has any right to be, though, and provides good value for the money.
Let me start out by saying that what this game does, it does well. It's well-thought out, with puzzles whose difficulty is appropriately labeled. Furthermore, there are enough puzzles at each difficulty level that, by the time you've completed one set of puzzles at a given level, you've trained yourself to the next level. But there's definitely room for improvement. The most glaring problem is the fact that, at least as far as I can tell, there are no battleships that span four grid spaces. Furthermore, it would've been nice to have been given a simple explanation of the controls without going through an entire tutorial. Both of these items are fixable in the execution of the game. In the end, I feel that the developers of this game would be well-served to take a look at the gameplay of any of the eight logic puzzle games created by Conceptis, Ltd., for what should be relatively minor improvements to the app, which would make a major impact on its quality.
This is a fun little logic puzzle game. It has a simple, clean execution, without fluff to get in the way. It makes an excellent diversion to play for a few minutes at a time, or for a larger chunk if you want to stretch your mind. My only recommendation, as a developer, would be to change some of the user interface elements to match the graphical style, like the reset dialogue, and to consider adding larger ship types that take up four spaces, although with the grid size used that might make the puzzle too obvious. Fun game, looking forward to seeing more from this developer.
Warship Solitaire is a fun logic puzzle game that's similar to Sudoku and Picross. Your objective is to locate the hidden enemy ships on the map, usi...
| Name | Price | Type |
|---|---|---|
| 15 Hints | $0.99 | One-time |
| 40 Hints | $1.99 | One-time |
| 120 Hints | $2.99 | One-time |