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Reviews (3)▼
Love this game and when it’s working it’s an easy 5 stars. I don’t mind the random little glitches because they do not disrupt the actual game but, the current glitch where when you start a game and the monsters do not have any of their relics on has caused me to spend hundreds of energy in campaign. I’ve had to restart campaign levels dozens of times. I don’t care that it happens but, I care that I have lost so much energy from restarting the match.
This game is fun and all but, I think there is few things that are missing, for one I can not see some of the information that I want to read because when I clicked on a button the information is not coming up, and can you guys add like a book are something that showcase all the monster we can get and some details about them. Honestly really interesting game just a few things that need to be added and fixed. About the things that I had previously mentioned first thing I would like to talk about is whenever I click on the battle history in arena that information wouldn’t load, and there is also the daily and weekly rewards that don’t reset after the you get the rewards
This game has really great bones at its core. The concept is strong, the visuals are appealing, and the gameplay itself has real potential. Unfortunately, that potential is buried under bugs, shallow progression, and an economy that feels intentionally punishing. Progression is incredibly slow and often frustrating. Early and lower-level challenges are far too difficult for how little power and resources you start with, and it’s extremely hard to earn meaningful upgrades without spending money. The game feels artificially difficult because there simply isn’t much content or progression to support the challenge curve. On top of that, there are major bugs. Some quests do not properly register completion, and rewards often cannot be claimed. The battle pass has similar issues. I paid for the premium battle pass and purchased additional packs, yet some rewards were inaccessible or broken, which is unacceptable in a paid system. The gacha system is also poorly balanced. It’s extremely difficult to pull new monsters, there aren’t many available to begin with, and it severely limits experimentation and team building. Overall progression feels shallow and gated behind spending rather than skill or time investment. This could be a great game, but right now it feels unfinished, overly restrictive, and intentionally grindy to push monetization. Fix the bugs, rebalance early progression, and add meaningful content, and this could easily become something special. As it stands, it’s frustrating more often than it’s fun.
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Begin your adventure in Pixelmon: Warden’s Ascent A fantasy monster collection RPG filled with turn-based battles, epic quests, and online adventures...