Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Sergey Sukharev · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
Yeah it was fun, but got annoying with ammo everywhere, but I can only carry a few at a time. That means I have to keep back tracking to fill up ammo. When in makeshift could just tie them to some dead person’s jury rig bandoliers-like a rag bag. It becomes not fun busy scavenging, and not actually playing. Even in FEAR3, CliveBarker’sJerico, you get a lot ammo, plenty to kill and fun horror stuff. After beating the game i still cant find all teammates souls. I only found one fire fly soul? Did you forget to add all 4 of them? Why i spend hours can’t find? There is bugs glitch where at necropolis the hidden shack unlock with lockpick, past purplekey “wanderer” armory, after u stay in room too long, get locked in the tool shed with saiga. Also the AR15 only carry 117 rounds is annoying, who carry only 4clips, please make 220 or 290. There are too many health pack everywhere, not enough ammo. AR15 still missing in beginning? Most fun gun and you leave to for use in only last two chapters is lame. The basement key is found in the beginning, but is an endgame item, so it clogs your inventory, very lame. I crashed once when loading the lab looking place. Then restart, no problem. Killing the possessed soldiers who spam AR gives no ammo, even if they shot by my Sniper instantly, and they did not use ammo or m4. WHY?!?!? If they didn’t use the ammo, and died with it, why I not able to loot their military body for ammo? otherwise they are spamming tiny hits with infinite ammo. Please make them more balanced, and drop m4 and ammo. I had a lot of fun with first game, maybe because more map varieties. This new one has a new tile set like the ruined wasteland city, but now the rural tiles set is missing. Maybe it needs update, the wasteland city map is boring, lot of open space, I was expecting hidden enemy sniper stalker, action ambush… but none found, disappointing. But i liked the monsters, very fun.
The first game was very well done and this sequel is good too. I love the environment and creature designs. The music adds to the atmosphere immaculately.
Wall of Insanity 2 once again plunges us into a grim and perilous world, lurking beyond the veil of dimensions — a world of isolation and decay. It is...