Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Jordan Haftner · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
Every VR rollercoaster has the same track, no matter the developer. Is it just me, or does anyone else notice that? Also, there is room for improvements on the graphics. If that is improved, I will give 5 stars😊
Very good game excellent graphic i love this game ....... This game is a best game in the world for time pass beat game i love this games i play this game very day every where also play this game good job
It's pretty amazing to see this good old game in VR on the iPhone. I really loved the original one and this one is also really coool to take a short ride. VR implementation is done nicely and all works fine. Perhaps there could be a bit more interactive stuff, but that's only a idea for a further version.
Ride an amazing and thrilling Roller Coaster in virtual reality on your Google Cardboard mobile VR headset! This game works for both Google Cardboard...