Urban Rivals

Acute Games · iOS

Urban Rivals

Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.

Paid-ad activity not yet verified
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01 / Creative research

Turn the unknowns into a research plan.

01

Check the acquisition promise

Read the store headline, screenshots and description. What problem is the app promising to solve?

Study the storefront ↗
02

Look for ad evidence

Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.

Browse observed advertisers ↗
03

Separate demand from paid growth

Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.

Review the market context ↗

02 / Storefront & product

Where the click lands.

Study the product story and store experience behind the acquisition funnel.

Screenshots

Urban Rivals screenshot 1Urban Rivals screenshot 2Urban Rivals screenshot 3Urban Rivals screenshot 4Urban Rivals screenshot 5Urban Rivals screenshot 6Urban Rivals screenshot 7Urban Rivals screenshot 8

03 / Market context

The business behind the app.

Keep revenue, downloads and store rankings separate from advertising performance.

How Much Does Urban Rivals Make?

Monthly Revenue
$20.0K
Annualized estimate
$240.0K
Per Download
$20.00

Platform Performance

🍎iOS
Revenue
$20.0K
Downloads
1.0K
Rating
4.4 ★(515)

Rating Distribution

4.4
★★★★☆
515 reviews
5
9%
4
2%
3
4%
2
9%
1
77%

Top Countries

🇫🇷 FR🇺🇸 US🇮🇹 IT
Reviews (3)▼
★☆☆☆☆Bombdiggity4246/20/2022
Banned, and to this day, no idea why.

So I started this game under an account called ladiesman16, I was young and dumb forgive me for the name. Played from probably 2005 or 2006 until about 2016, went to login one day and it said I was banned. Now I had two accounts, one was for me, one was for my little brother who also played still. Im not sure why my account was banned, but I assume it is because back when I started, if you bought packs a percentage of the points went to people you recommended the game to, so they could also buy packs and vice versa. I spent a few thousand dollars because I enjoyed the game over the years, so my brother would also get points to buy packs, at some point this was done away with. All in all great game, but definitely be hesitant spending money, because they can and will ban you with no reason for doing so. I had almost an entire collection, so it’s actually very disappointing to even think about it. Play free if you can, but the power creep most likely won’t allow you to, play free, or sadly don’t play at all. Still waiting for my ban reason

★★★★☆Elmiraman1/22/2020
Great game - horrendous interface.

I don’t write reviews very often but having been a fan of Urban Rivals for years, I felt compelled to write in hopes that the developers will effort to improve the interface and make it more intuitive for beginning and returning players. For example, trying to see how many cards of a specific team you possess is buried deeply within a submenu, not in collections, but rather in a semi-secret button under your profile page. Another would be a swiping mechanic to view cards in collections so that you don’t need to exit out of viewing a card back to the beginning of the entire list, but rather could swipe to see the next or prior card. Another is the buying and selling mechanic - it can be done but not without a great search through the menus when it could be put in a prominent place because as any player of UR knows, the market is half the fun. Despite all this, the game is a blast, the artwork is fantastic and the collectivity of the cards make this game a winner. Thanks for reading.

★★★★☆Omicron King11/21/2018
Great game, needs better sizing

I’ve loved this game since 2010. Played a lot on PC before downloading it from the App Store. The game is just is just as on the phone as it was on the PC. However, the game needs better screen fitting. A lot of the buttons used to navigate the menus do not display properly due to a sizing issue. May drop down menus also are covered due to sizing. My phone is an IPhone X. Not sure if anyone else is having the same issues as me. But I hope this review is helpful and gives the devs something to work on for a better user experience

Version History (172)▼
1.47.15/27/2026
1.47.05/21/2026
1.46.14/23/2026
1.46.04/21/2026
1.45.13/2/2026
1.45.02/26/2026
1.44.012/18/2025
1.43.011/26/2025
1.42.010/27/2025
1.41.010/3/2025
Available In (115 Countries)▼
🇰🇷 South Korea🇩🇿 DZ🇦🇴 AO🇦🇿 AZ🇧🇧 BB🇧🇾 BY🇧🇲 BM🇧🇷 Brazil🇧🇬 Bulgaria🇨🇷 CR🇬🇭 GH🇰🇪 Kenya🇲🇬 MG🇳🇬 Nigeria🇴🇲 OM🇶🇦 QA🇿🇦 South Africa🇹🇳 TN🇺🇦 Ukraine🇺🇿 UZ🇺🇸 United States🇦🇺 Australia🇨🇦 Canada🇨🇳 China🇫🇷 France🇩🇪 Germany🇬🇧 United Kingdom🇮🇹 Italy🇯🇵 Japan🇷🇺 Russia🇦🇷 Argentina🇦🇹 Austria🇧🇪 Belgium🇨🇱 Chile🇨🇴 Colombia🇭🇷 Croatia🇨🇿 Czech Republic🇩🇰 Denmark🇩🇴 DO🇪🇨 EC🇪🇬 Egypt🇸🇻 SV🇫🇮 Finland🇬🇷 Greece🇬🇹 GT🇭🇰 Hong Kong🇭🇺 Hungary🇮🇳 India🇮🇩 Indonesia🇮🇪 Ireland🇮🇱 Israel🇰🇿 KZ🇰🇼 KW🇱🇧 LB🇱🇹 Lithuania🇱🇺 LU🇲🇴 MO🇲🇾 Malaysia🇲🇽 Mexico🇳🇱 Netherlands🇳🇿 New Zealand🇳🇴 Norway🇵🇰 Pakistan🇵🇦 PA🇵🇪 Peru🇵🇭 Philippines🇵🇱 Poland🇵🇹 Portugal🇷🇴 Romania🇸🇦 Saudi Arabia🇸🇬 Singapore🇸🇰 Slovakia🇸🇮 Slovenia🇪🇸 Spain🇱🇰 LK🇸🇪 Sweden🇨🇭 Switzerland🇹🇼 Taiwan🇹🇭 Thailand🇹🇷 Turkey🇦🇪 UAE🇺🇾 UY🇻🇪 VE🇻🇳 Vietnam🇧🇴 BO🇪🇪 Estonia🇱🇻 Latvia🇳🇮 NI🇵🇾 PY🇰🇭 KH🇦🇫 AF🇬🇪 GE🇮🇶 IQ🇱🇾 LY🇲🇦 MA🇲🇿 MZ🇲🇲 MM🇾🇪 YE🇧🇭 BH🇨🇾 CY🇲🇹 MT🇷🇸 RS🇧🇯 BJ🇧🇫 BF🇨🇲 CM🇨🇬 CG🇨🇮 CI🇯🇴 JO🇱🇦 LA🇲🇱 ML🇸🇳 SN🇹🇿 TZ🇺🇬 UG🇿🇲 ZM🇿🇼 ZW
Supported Languages (1)▼
English
App Details▼

SIMPLE A surprisingly simple concept: boost your cards' power with PILLZ! Starting from this solid foundation, build the most strategic deck to triump...

iOS App ID
329963928
Content Rating
13+
Min OS
15.0
Size
385.0 MB
In-App Purchases
Yes
Publisher
Acute Games
Fr

In-App Purchases (10)

NamePriceType
30 credits$0.99One-time
90 credits$3.99One-time
270 credits$9.99One-time
Bundle 1$9.99One-time
bundle 2$19.99One-time
Bundle 8$22.99One-time
Bundle 3$29.99One-time
810 credits$29.99One-time
Bundle 4$49.99One-time
2430 credits$79.99One-time