Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Music Wars LLC · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
You’ve said that you were going to update this game through 2024 but there’s only been one update and few bug fixes however I see you’ve been updating Music Wars quite frequently. Could you update the game with something please. Like maybe you could update and make a source material a spin-off. Or you could let us start making our own movies and maybe even add more story arcs. Add something new to the game because I see you’ve had time to make a new game named Charted yet you’ve failed to update this game time and time again and you still have yet to. Where are the updates???
I really like this concept, but playing for the first time gets confusing quick. Everything goes well until you start cancelling / renewing / creating new shows. First off I think we start with too many shows to keep track of. Renewing shows cost a lot, so starting with so many shows to keep track of can get hectic and cause you to go bankrupt quick. And the scheduling part gets confusing. I think there should be a way to auto-create the schedule in a similar was the show’s cast can be auto cast. Also, the tutorial simplifies gameplay a little too much. Music Wars was a process to learn, but it was easy to grasp. Trying to play this game is like trying to play ten Music War bands / singers at once. Maybe if we start off with like 5 shows and we can decide to expand the network more if need be. I think the game would also benefit by having check points. Like at the end of each season, a menu pops up of the shows that aired (whether it’s the end of the fall, spring, or summer season) and you decide each show’s fate, whether to renew or cancel. And you can look over the viewership ratings / reviews/ how much money it made. The game also over-relies on AI for images. I think the images of actors are a bit pointless in my opinion. And it’ll clear up issues other reviewers left about lack of diversity and variation in the actors.
I never leave reviews, but I feel like I have to because of so many issues. This game has so much potential, but needs a lot of fixing. 1. When you go to schedule shows and pick which episode to show, somehow it resets all the other shows so you have to do it all over again. 2. I wish that when you renew shows that it would show the last arc you used for the previous season. 3. Why arent there any actors in their 20s? 4. Also why are all the black actors biracial? 5. Theres lack of ethnicity. 6. There needs to be actors as young as babies and as old as elders. 7. Theres also a bug that happens where episodes dissappear even though you paid for them. 8. It would be nice to book animal actors. 9. There needs to be a pop up screen that lets you know a show is ending and will need to be renewed.
Introducing TV Wars: Primetime Simulator – where you become the mastermind behind your very own television network! Take charge as either a broadcast...
| Name | Price | Type |
|---|---|---|
| Cash 5M | $2.99 | One-time |
| Cash 10M | $4.99 | One-time |
| Cash 25M | $7.99 | One-time |
| A.I. Tokens - 250 | $9.99 | One-time |
| Cash 50M | $11.99 | One-time |
| Demo Pass | $14.99 | One-time |
| Story Arc Pass | $14.99 | One-time |
| Cash 100M | $18.99 | One-time |
| Launch Bundle | $19.99 | One-time |
| Cash 1B | $59.99 | One-time |