Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗James Lingo · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
With all due respect, JEMPFREY (an acronym for Judgemental Excrement of Malodorously Pretentious Fallacies in Ranting by Entitled Youth) is either contradicting their own claim, or literally ignorant of what the word “literally” means. If the game is literally unplayable, then how did this illiterate oaf get to the point of allegedly having a high score? Indeed, it’s yet another example of an outraged tantrum when extreme entitlement is stymied by hurdles of real life. I haven’t played this game yet, but I already know that both its indie developer and the word “literally” deserve better than that. This is to offset the jerk’s impact on your rating, and to plead for an end to the rampant misuse of “literally.” It’s literally the only word left to distinguish objective reality from exaggeration in any scenario. Even “really” doesn’t always mean strictly real. So let's all do our part to treat indie devs and the English language properly. Remember that it’s easy to hate, but very hard to create.
Cool game with atmospheric graphics and 8bit national music. It also gives you a cool vibe of old arcade cabinets with it’s rating system. Some gameplay bugs need to be fixed, however this game has a great potential🤘
The art style of the game definitely has potential, the title and the starting menu are definitely give a good first impression. I feel the game can really kick off. Overall genuine game, I would not play again unless the devs decide to change the gameplay. Keep at it guys, good work! -NoahV
“Trenches: Arcade" is an exciting pixilated mobile game that takes you back in time to the trenches of the First World War. In this game, you play as...
| Name | Price | Type |
|---|---|---|
| BPG Bucks: 4000 | $1.99 | One-time |
| Unlimited Infantry | $9.99 | One-time |
| Infinite Bullets | $9.99 | One-time |