Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Chilli Hugger Software Ltd · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
A gorgeous looking game, on my iPhone and especially on my 16” MacBook Pro. Deceptively simple, but very challenging. Fires the imagination like a good game should. UI is smooth, easy to use. The whole package is a fun, smart, aesthetically pleasing experience. Nicely done.
Ignore the old reviews that claim this game has issues on certain iPhones; it’s been updated and works flawlessly (using an iPhone 12 Pro) using the entire screen. This is a well done tribute the the Original creator and is great for a nostalgia trip. If you’re not into classic games or text-heavy interfaces, then this won’t be for you. For everyone else, expect some rich storytelling.
While seeming deceptively simple, this game is actually a very deep graphical fantasy text adventure. I never played the original game, but I can see the similarities and inspirations drawn from high fantasy classics such as JRR Tolkien's works.. Etc. others have compared this to 'King of Dragon Pass' which I felt was a more engrossing game, but that is a fair comparison. This game is not easy! While I have not gotten very far, I have restarted a few times as I learned the game mechanics. One complaint: PLEASE make the hit detection on the buttons more accurate, or at least more generous. Two I have struggled with are the tiny flashing scroll with tutorial helpful hints, and the 'X' in the hint window to close it. Activating these small icons on my 4S iPhone seems to be VERY difficult on several occasions... Often I would click the flashing scroll icon to read a contextual hint, and instead my selected character would advance one step, or open the character view as this scroll appears on the upper right corner overtop the current character coat-of-arms. Could it be moved by the developers to a neutral location onscreen to prevent these issues??? Interesting game though! Check it out!
Mike Singleton's '84 classic Adventure Strategy game, brought to and updated for iOS. "The Lords of Midnight is not simply an adventure game nor simp...