Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Appache apps and games ltd · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
I like this game but it’s definitely got some issues. There are WAY too many adds. Like, anytime you’re loading into the app, it always asks you to buy premium And then when you click no it shows you an add. When you load into your animation it takes a little while to load and then it shows you an add. You can’t do more than 7 slides without watching an add. Also, I don’t know if it’s just my iPad but anytime you want to do more than 20 slides it’s always so glitchy. if you want to load into an animation more than 20 slides it takes FOREVER. Other than that it’s ok. If you could just fix those issues it would be great. PLEASE fix the issues.🙏🙏🙏
…barely, because if you try to export more than a couple of seconds of animation from this app, most of the video is whiteout, so you just end up staring at a blank wall anyways.After spending hours pouring my heart and soul into a masterpiece of an animation, my hopes and dreams were abruptly crushed in the devastating moment that I discovered that only the intro of my project was shown, and only a small fraction of it at that. Hundreds of frames went to waste.Aroun the time I hit the 150 frame mark, my attempts to finish further frames were abruptly thwarted by a disconcerting amount of lag. Drawings began to vanish at the most inconvenient moments, leaving me unclear as to whether the marks had been erased or had simply vanished from view. I quickly discovered that exiting and re-entering the app was futile, as not only did it fail to exorcize the lag, but the process also forced me to scroll past ALL of my frames at about the pace of a dead snail. Any faster would have crashed the app, (and did several times). I wasted many precious moments of my life doing this.Then, in the interim of clicking the mildly misleading “Done” button and discovering the travesty this app had made of my project, the app suddenly, (although perhaps not unexpectedly at this point), crashed, then crashed several more times after that. After I got lucky, avoiding the near inevitable system failure, I had to wait an excruciating amount of time for the omnipresent 0% to turn to a 100%. It was then that I discovered how badly my artistry had been mangled.Please fix everything.
I made a 7 second stick man dance party (about 70 drawings u know the like thing with the plus sign that you can add more images with). I worked really hard on it and I finished clicked done but when I went to watch it went white like 2 seconds in. I tried sending it to one of my friends to see if it was just not showing up in the game but it did it to in the texting app. Pls developer reply on how to fix this or maybe do an update
Become a real animator with our application: draw frame by frame and turn your drawings into a cartoon. Application features: - Easy to use interface...
| Name | Price | Type |
|---|---|---|
| Premium version | $10.99 | One-time |