Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Simple Genius Software · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
I believe these problems can be easily sorted: 1. Human always have red and always plays firs. Would be good to alternate with AI. 2. After completion of game there is a circular note staying in the middle of picture making difficult to see if you wish to play another game. Have to shut and relaunch app every time you wish to play again, annoying! 3. Would be nice to see how many more round to the end of game. 4. After while sounds are bit boring. Other instruments/sounds could be added such mandolin, ukulele, piano, electronic, etc you name it ;)
This is a blast from the past. Fun, addictive and very compelling. I agree with the first reviewer you need an option to change colour and maybe a few more game modes.
Takes me back along time ago playing a board game called rebound needs more added in my opinion maybe some different game modes
"I feel like my iPhone and iPad were MADE for Springshot!" -your next social media post More fun than you will expect. Simple but very carefully cra...