Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Nikita Efremov · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
Seems to be having a problem getting to the new Decepticon base
Gorgeous graphics and level design. There is so much going on in the background and it all ties into the story line. The enemies, obstacles, and bosses are sweet looking and offer a great challenge. Just like in Heli Hell, I love how you can complete accomplishments to level up so you can unlock new stages and ships. I also love how you can upgrade the ship's abilities before you unlock it. The gameplay is great. It is challenging and has a good variety of enemies and obstacles. The controls are very fluid and I like the fact that the ships are big and have no hit zone to add to the challenge. It doesn't take too long to upgrade the ships but once you upgrade them a good amount, the results are not big enough. I have just upgraded Meatball most of the way and the difference in the stats are insignificant. Plus, the special abilities do not have a wow factor when it comes to damage and do not last long at all. You have to collect three spheres of the same color (sometimes putting you in harms way) to gain a special ability so the result should be much bigger. Anyway, I really love this game and the addition of more upgrade and special weapon power would make it perfect but then again, I haven't played long enough to unlock Firefly which I hope will have a noticeable increase in stats. The level designs are visually impressive and tie in with the awesome gameplay and storyline very well. I can play the same levels over and over again and it doesn't get stale. Thanks for all the hard work.
The graphics are gorgeous but the gameplay is just ok. There's a bunch of things to collect, which do... something. There's some ships and they have some kind of activated abilities which do... something. You can upgrade things, but what are you upgrading? What does upgrading do? What does the little bar do when it goes up? There's two control styles... which are never explained. See a theme? There's absolutely no explanation for *anything* - not the power ups, the abilities, the controls, the game shop mechanics, nothing. Not even tooltips. Just incomprehensible icons, if that.
Our galaxy and Earth is attacked by alien shooter! The alien invaders beat our squad, they destroyed all of galactica! Space team is waiting for your...
| Name | Price | Type |
|---|---|---|
| Piggy bank | $1.99 | One-time |
| War cooperative | $4.99 | One-time |
| Government support | $9.99 | One-time |
| Legend special pack | $14.99 | One-time |
| Legend pack | $19.99 | One-time |