Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗atrium games · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
This game is very addictive but I have one request that will make the game fun in my opinion, if you could make a boss fight only mode that would be awesome and would save me the trouble of having to collect gems while dodging slimes and bullets!
I did enjoy the concept of the game made it to room 6 but I really can’t get behind having an ad on both the bottom of my screen while playing on top of a mandatory ad between each level with no option to buy out of seeing them. If this could be fixed then I would return but until then goodbye ✌️
This game is already super fun, had to stop myself before I delved deeper into the game. It can benefit more from a more obvious money counter, maybe some ad removal option, or a premium version to keep ads out if it really bothers users (saw some other reviews) It could benefit from a smoother movement mechanic, as it is now when I try to stop and start it feels like the character jumps ahead stiffly instead of moving in the direction, which is strange
When a horde of slimes threatens the village's precious carrot fields, a brave man takes up arms to defend his home. In this action-packed game, you'...