Six Bump, Tricky Hex Shot Down!

Yongmin Chen · iOS

Six Bump, Tricky Hex Shot Down!

Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.

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01 / Creative research

Turn the unknowns into a research plan.

01

Check the acquisition promise

Read the store headline, screenshots and description. What problem is the app promising to solve?

Study the storefront
02

Look for ad evidence

Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.

Browse observed advertisers
03

Separate demand from paid growth

Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.

Review the market context

02 / Storefront & product

Where the click lands.

Study the product story and store experience behind the acquisition funnel.

Screenshots

Six Bump, Tricky Hex Shot Down! screenshot 1Six Bump, Tricky Hex Shot Down! screenshot 2Six Bump, Tricky Hex Shot Down! screenshot 3Six Bump, Tricky Hex Shot Down! screenshot 4Six Bump, Tricky Hex Shot Down! screenshot 5Six Bump, Tricky Hex Shot Down! screenshot 6

03 / Market context

The business behind the app.

Keep revenue, downloads and store rankings separate from advertising performance.

How Much Does Six Bump, Tricky Hex Shot Down! Make?

Monthly Revenue
$1.0K
Annualized estimate
$12.0K
Per Download
$1.00

Platform Performance

🍎iOS
Revenue
$1.0K
Downloads
1.0K
Rating
4.6 (104)

Rating Distribution

4.6
★★★★★
104 reviews
5
1%
4
2%
3
8%
2
13%
1
76%

Top Countries

🇺🇸 US🇨🇳 CN🇨🇦 CA
Reviews (3)
★★★★★avielle061/4/2019
Very addictive

This game is VERY addictive. I play it all the time but sometimes you get stuck for a very long time.

★★★★★ejay0105/25/2017
Really interesting

Just tone down the adds

★★★☆☆Reedear5/13/2017
It's a good game, but...

Why do these games only ever go to 99 levels? Is there something I don't get and it's only supposed to go to 99? You could sell packs to extend it or something because you can literally finish the 99 in a day or two. Challenge mode isn't that great and it's even more annoying that you MUST review to access it, instead of it being unlockable by playing the game. There's another game like this that has daily new puzzles, you can unlock the challenge mode, and tons more unlockable skins. It was only 99, too, though. Make more levels for these games. Otherwise, they get boring quickly.

Version History (4)
1.33/28/2017
1.23/15/2017
1.13/13/2017
1.03/2/2017
Available In (102 Countries)
🇺🇸 United States🇦🇺 Australia🇨🇦 Canada🇨🇳 China🇫🇷 France🇩🇪 Germany🇬🇧 United Kingdom🇮🇹 Italy🇯🇵 Japan🇰🇷 South Korea🇷🇺 Russia🇩🇿 DZ🇦🇴 AO🇦🇷 Argentina🇦🇹 Austria🇦🇿 AZ🇧🇧 BB🇧🇾 BY🇧🇪 Belgium🇧🇲 BM🇧🇷 Brazil🇧🇬 Bulgaria🇨🇱 Chile🇨🇴 Colombia🇨🇷 CR🇭🇷 Croatia🇨🇿 Czech Republic🇩🇰 Denmark🇩🇴 DO🇪🇨 EC🇪🇬 Egypt🇸🇻 SV🇫🇮 Finland🇬🇭 GH🇬🇷 Greece🇬🇹 GT🇭🇰 Hong Kong🇭🇺 Hungary🇮🇳 India🇮🇩 Indonesia🇮🇪 Ireland🇮🇱 Israel🇰🇿 KZ🇰🇪 Kenya🇰🇼 KW🇱🇧 LB🇱🇹 Lithuania🇱🇺 LU🇲🇴 MO🇲🇬 MG🇲🇾 Malaysia🇲🇽 Mexico🇳🇱 Netherlands🇳🇿 New Zealand🇳🇬 Nigeria🇳🇴 Norway🇴🇲 OM🇵🇰 Pakistan🇵🇦 PA🇵🇪 Peru🇵🇭 Philippines🇵🇱 Poland🇵🇹 Portugal🇶🇦 QA🇷🇴 Romania🇸🇦 Saudi Arabia🇸🇬 Singapore🇸🇰 Slovakia🇸🇮 Slovenia🇿🇦 South Africa🇪🇸 Spain🇱🇰 LK🇸🇪 Sweden🇨🇭 Switzerland🇹🇼 Taiwan🇹🇭 Thailand🇹🇳 TN🇹🇷 Turkey🇺🇦 Ukraine🇦🇪 UAE🇺🇾 UY🇺🇿 UZ🇻🇪 VE🇻🇳 Vietnam🇧🇴 BO🇪🇪 Estonia🇱🇻 Latvia🇳🇮 NI🇵🇾 PY🇰🇭 KH🇦🇫 AF🇬🇪 GE🇮🇶 IQ🇱🇾 LY🇲🇦 MA🇲🇿 MZ🇲🇲 MM🇾🇪 YE🇧🇭 BH🇨🇾 CY🇲🇹 MT🇷🇸 RS
Supported Languages (1)
English
App Details

How many levels can you go? How deep can you crush the block tower? This exciting and even infuriating game will challenge your finger athletics, your...

iOS App ID
1209898999
Content Rating
4+
Min OS
8.0
Size
78.7 MB
In-App Purchases
Yes
Publisher
Yongmin Chen