Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Voodoo · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
Pretty sure I’ve only gone against AI that only have the purpose of losing against me. But its still a fun game. After playing for a while, I am fairly sure I’ve faced SOME real people. But for the most part, it is AI that is purposefully losing to me. As far as gameplay, it would be more rewarding (and honestly more fun) if the further you got into the match, the closer one of the players got to losing, you got higher leveled buildings in the purchasing area thingy. So that you dont have to constantly make room for level 1 shops and barracks, but sometimes you get level 2, level 3 barracks. It shouldnt spawn the “super merge” (or whatever its called) and should very rarely the level beneath that. But it should still spawn other than just level 1.
All of the needed mechanics are there. Some minor UI confusion but overall easy to play. However after you learn the rules and play a few games there really isn’t anything new to achieve. The enemies always lose. Even if they didn’t I’m not sure I would learn anything from the experience to improve or aspire for after losing. Gets boring and that’s too bad.
I’ve played several games of this type and this one seems to nail it. I really enjoy most of the features and the overall puzzle style only thing I wish they would change is that you could temporarily move some items off the map into that store square that they have so far I’ve never seen one of those work. I don’t know if I’m doing something wrong or if the feature is not correct other than that, the game is great. Look forward to continuing playing it for a long time to come.
Welcome to Siege Arena: Build & Fight! Take on other factions and defend your village. This captivating strategy game lets you take part in intense 1...
| Name | Price | Type |
|---|---|---|
| Siege Arena Payment | $0.99 | One-time |
| Siege Arena Payment 2 | $2.99 | One-time |
| Siege Arena Payment 3 | $4.99 | One-time |
| Siege Arena Payment 4 | $9.99 | One-time |
| Siege Arena Payment 9 | $14.99 | One-time |
| Siege Arena Payment 12 | $19.99 | One-time |
| Siege Arena Payment 16 | $24.99 | One-time |
| Siege Arena Payment 13 | $29.99 | One-time |
| Siege Arena Payment 14 | $49.99 | One-time |
| Siege Arena Payment 15 | $99.99 | One-time |