Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗MAD PIXEL · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
Besides AFTER BEATING A LEVEL you are forced to watch an add AFTER EVERY LEVEL YOU PASS. Stop forcing people to watch the pos adds. They/we may be more opt to actually purchase things in the game. Especially when it’s a decent game that’s RUINED BY FORCED ADDS
Has no ads really nice and I barely have to do anything
I understand the need for occasional ads in games and am fine with it. This game makes you watch an ad after every wave. It’s ridiculous
Construct. Command. Conquer. Welcome to GEARS: War Machine — the ultimate action-strategy game where you build your own combat mechs using powerful g...
| Name | Price | Type |
|---|---|---|
| Starter Gem Pack | $0.99 | One-time |
| Custom Command Deal | $1.99 | One-time |
| Recruiter’s Bundle | $2.99 | One-time |
| Premium Pass | $3.99 | One-time |
| Ad-Free Upgrade | $4.99 | One-time |
| Tactical Reserve | $6.99 | One-time |
| War Chest | $14.99 | One-time |
| War Chest | $29.99 | One-time |
| Commander's Vault | $59.99 | One-time |