Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Ninja Kiwi · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
I used to be addicted to this game, you would see me playing this game at basket ball games, at midnight, or even at McDonalds. I stayed addicted to this game until its lack of updates started to get to me. If the creators were to add new missions, maps, or even just more NON-exclusive weapons, Im sure the game would have so much more potential… and players. In addition, the idea of strongboxes dropping from zombies is great, but i really wish the game devs expanded more on the scavenging aspect the strongboxes gave, perhaps zombies could drop some sort of material to craft weapons? To upgrade weapons? To strengthen the player’s person? Maybe the devs could also add another mode that focused SPECIFICALLY on scavenging, a survival mode of sorts that you could host with friends to build things together and other stuff. Also-also, chances of guns dropping from boxes only after a given level is reached is really ridiculous. I feel that if the devs were to lower the levels you need to get the weapons or just put all the weapons in and limit it using chance, the game would have much more replayability and anticipation. Definitely a game with a lot of potential. Fun in the beginning but the grind gets repetitive as a result of not many updates now content coming out.
Love playing this game and I have lots of time on it. Currently I have a level 74 character so I am quite well versed in the game. I have one MAJOR issue with the game and that would be collections you see I have completed the red collection for armor and guns but the issue is my normal guns and armor collections. I am missing a few items and I can no longer get them because I can only get red gear this is extremely irritating because I am missing out on the bonuses that the complete sets give you. I have heard that in the old flash version there was crafting so this wasn’t an issue so maybe you could implement that or you could make it so that no matter the level you can still get normal guns that you have not yet gotten before (once you unlock red guns you can’t get a duplicate of a normal gun) Either of these systems would be amazing additions to SAS 4. After scouring the internet for an answer to my collection issue I came across countless people who had the same issue as me and they said the only solution is to make new characters and grind out the game until you finally get a character with a complete normal guns and armor collection. This is unacceptable and I hope you resolve this soon. Other wise the game is awesome and I hope you guys continue to update it because it still has an active community that wants to see it be updated and thrive.
I love the game been playing for a while but on pc, so I have some ideas first off any skin,gun,armor should be interchangeable with all characters that would be awesome because it’s crazy I have great weapons on my higher 27 lvl character and for my level 10 character I have decent things, and I think it would be great to be able to flip flop your guns around before your last resort of just selling the guns! Because what if I have great guns and don’t want to sell any how is that fair? The wheel of guns and armor should be endless it’s a game it can’t be that hard to create better content. Remember better content, more money. Cheaper prices = more purchases. But overall the game is great there’s some flaws and glitches like trying to go through the sliding lab doors, and then sometime the bosses glitch into the game and then disappear. I also think premium guns should be under $5 why pay $40 for one gun that’s in game and not in real life 🤣 come on now unless they really sell I must be the fool for not coming up with this game. Great game developers look into adding my ideas please. I already spent $10 in game
Purge the undead! Awesome upgradeable guns and armor, unique class skills, and 4 player co-op! Play the most intense zombie shooter on mobile, from th...
| Name | Price | Type |
|---|---|---|
| Wad of SAS4 Creds | $0.99 | One-time |
| Revive Tokens x 3 | $0.99 | One-time |
| Black Key | $1.99 | One-time |
| Reset Skills | $2.99 | One-time |
| Starter Pack | $2.99 | One-time |
| Promethium Strongboxes x 5 | $4.99 | One-time |
| Skilled Veteran's Pack | $7.99 | One-time |
| Nantonium Strongboxes x 5 | $8.99 | One-time |
| Nightmare Pack Sale | $17.99 | One-time |
| Epic Pack | $19.99 | One-time |