Screenshots
How Much Does Bloons Card Storm Make?
Platform Performance
Rating Distribution
Top Countries
Reviews (3)โผ
It breaks my heart when I found out on Google when they announce on Reddit that they are no longer going to invents into this game. Only because the popularity is not reaching high, and not making enough profit. There forward, they are moving on from it and going for another game to make. I understand why they would, leave the game, but I wish they wouldnโt leave. Just because BCS didnโt reach the goals Kiwi was hoping for doesnโt necessarily mean they have to let go of the game. They can still push it and still add updates for BCS but easier send, then done, I guess. All I know is that they shouldnโt have given up on their game. Games are not meant to be popular, or making so much money, they are meant to be fun and BCS succeeded to be very fun. But we are. .. Anyways, Iโm going to miss this game forever to have new contact and updates and other amazing things in it. It was an amazing run while it lasted. Goodbye Bloons Card Storm. You will be missed. And still be loved.
The gameplay mechanics are good, the cards and heroes are fun. The only problem is quick ready. It is so broken, everyone uses it, itโs horrible to play against. I understand if a MOAB has 1 turn left I should predict the quick ready and hit the MOAB before they can use it, but what am I supposed to do when they stack 2 or 3 quick readyโs on a BFB thatโs 3 turns away? What am I supposed to do when they drop a double yellow and quick ready it instantly? How am I supposed to know when in a match my opponent draws their third quick ready out of 40 cards? I know defenders are supposed to be the answer, but theyโre so bad, they need a rework. I think defenders should be immune to shrink and other removal cards while they have ammo, that way can still get at least 1 free salvo off like every other monkey and then they can be removed so thereโs counter play. I currently see no reason to use elite defender instead of a super monkey. The elite defender does less damage for its cost which I wouldnโt mind if it actually did itโs job at intercepting the quick readyโd double yellows, but people just shrink it when itโs about to defend, so I spent 7 gold on my defender that never even got to attack and got removed by a 5 gold card. I think this game is still pretty good, but please do something about quick ready
The game is great, thereโs no ads and you can customize your own deck. However there is an extreme issue with the enemyโs you face against. The game is entirely RNG, but it seems even more rediculous when the enemy RNG is absurdly coincidental to whats needed to kill you. Take for instance how repeatedly and often your enemy will just so magically have 1-2 pink balloons ready or 2 speed delays, which is always magically the juuuuust right amount to kill you and make you lose. This is not a 1 off thing, itโs very very repeatedly common. And since the game doesnโt really care at all about actual defenses, your just playing an RNG game of who can spam balloons the fastest against the opponent. Sometimes games finish within the first 3 rounds. Most matches thereโs hardly a game at all and you are destined to lose as soon as you start. Plus the unbalancing of heros as well, it adds more absurdity where again, itโs just whoever can spam more gallons faster with no regard for defending at all. The game needs some serious balancing. The opponents im suspecting are a lot of bots, since itโs unlikely there are people playing at 4am like myself. But then when you are playing from 11pm-8am, you are going to get the same person repeatedly and repeatedly who will just destroy you and again beat you every single time by some super super magic RNG of having juuuuuust the right starting cards and pacing to end the game within 3 rounds. When you play against the same person twice, just close the app entirely before you confirm the map because itโs a definitive loss. Itโs not worth it to even play
Version History (25)โผ
Available In (114 Countries)โผ
Supported Languages (14)โผ
App Detailsโผ
The Storm gathers, and only true Heroes can stem the Bloon tide. Gather up your cards, choose your favorite Hero, and enter the Arena to claim victory...
In-App Purchases (10)
| Name | Price | Type |
|---|---|---|
| 2000 Universal Tokens | $0.99 | One-time |
| 10500 Universal Tokens | $4.99 | One-time |
| Obyn Hero Bundle | $5.99 | One-time |
| Starter Pack | $6.99 | One-time |
| Founder's Pack | $7.99 | One-time |
| Holiday Bundle | $8.99 | One-time |
| Amelia Hero Bundle | $9.99 | One-time |
| Adora Hero Bundle | $9.99 | One-time |
| Amelia Mega Bundle | $14.99 | One-time |
| 44000 Universal Tokens | $19.99 | One-time |