Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗RedAntz Studio · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
This game is one of the best games I’ve ever played it’s not a grinding game. It’s not a cringe game it’s just good and is not p2w I have a few reasons why this game is a good game. 1, it has humor. 2, it’s really simple to play. 3, the company’s not soulless. And by soulless I mean they don’t just print out games with little to no effort in them and false advertise. The 4 and last one is the characters. The characters have short names so you don’t forget their names.
I really like this game love it’s simplicity but yet full of power on the graphics and detail..only think that’s not working for me and makes me hesitant every time about playing..it’s there is way to many sponsor video one right after the other for example you need to claim a regard it’s a sponsor video, click to play the level sponsee video before you enter the level you finish the level sponsor video back to back to back..I know it’s free and it’s part of it..and I understand I can always delete the app..but it’s just a small suggestion if by any chance something can be done..
But this game quickly becomes hard to sustain! The gameplay is very fun, the characters are cute and have meaningful bonuses, and I like what the developers are doing in general. Sadly, after a certain point, it becomes clear that you can’t really advance in the game without spending a significant amount of real world money. Characters, beyond the first few, are difficult to obtain without paying real money. Missions, even those labeled “easy” (especially escort missions) are very difficult to complete without spending boosts, which must be paid for using in game currency (cash) which to earn you must either watch a LARGE number of ads, or paid for with real money. I’m around mission 100 and while I have enjoyed the game so far, I’m not sure I will continue playing it. I don’t feel like it rewards me for any kind of skill or progression. So, I’ll say this game is a nice diversion for a while but I’m disappointed that it ultimately makes me feel like I am being pushed into spending more time watching ads than playing the game OR paying a lot of real money to do the same thing with a different character or items.
The awesome Zombie Age series returns with a lot more of savage zombies, deadly weapons and unique heroes. Enjoy the zombie slaughter with your own st...
| Name | Price | Type |
|---|---|---|
| Starter Pack | $0.99 | One-time |
| Daily Cash | $0.99 | One-time |
| Small Pack | $1.99 | One-time |
| Medium Pack | $4.99 | One-time |
| Large Pack | $9.99 | One-time |
| Basic Pack | $9.99 | One-time |
| XL Pack | $19.99 | One-time |
| Super Pack | $24.99 | One-time |
| Master Pack | $49.99 | One-time |
| Huge Pack | $49.99 | One-time |