Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Monstermob Usa, INC. · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
The stealth mechanic is incredibly bad. Enemies can detect you from extremely far away instantly. Sometimes the backstabs don’t even register and I get one shot by those Lvl 100 demons… The combat feels weird and clunky. Whenever you try to fight a group of enemies, getting hit once puts you into a loop of being damaged. And the game has this really sudden difficulty spike within the later stages that is annoying. It’s really easy to go out of bounds, and sometimes you can accidentally go out of bounds. If you run into the vase at the right angle, and you can collide with one of the vase fragments then you can jump over rails. Another method of going out of bounds uses an enemy. Dodge at the right time, and when dashing into them you can glitch off the rails. I wish that there was no limit to the item gathering and that dying is less punishing.
The first problem is that the shadow disappears, and the shadow settings will not be displayed. The second problem is that the stealth medicine is not effective. If you take the stealth medicine, you can still be found by the enemy. There are also some suggestions for expanding the map and increasing the number of hunters. I think we can consider that this game can get closer and closer to soul games. For example, hunters are triggered in a specific place, and each hunter is in a different location. I also hope that the game will be more difficult and the single-player plot time can be increased. I hope the game gets better and better!!
Game is great but there’s a glitch at tutorials whenever u beat the first boss during tutorials the game just glitches and doesn’t let you go any further I hope y’all get this big fixed asap!!
Are you looking for a ninja shadow fight battle game with a blend of ninja warrior and samurai fighting gameplay? Ryuko Rpg is a shadow ninja game pac...
| Name | Price | Type |
|---|---|---|
| Projectile Slashes | $0.99 | One-time |
| Special Attack Slot | $0.99 | One-time |
| Crate Slot | $0.99 | One-time |
| Dual Katana Slot | $0.99 | One-time |
| Elixir Slot | $0.99 | One-time |
| Remove ADs | $0.99 | One-time |
| 20 Life Stones | $0.99 | One-time |
| 1,000 Chings | $0.99 | One-time |
| Wild Hunter | $2.99 | One-time |
| Starter Pack | $3.99 | One-time |