Resident Evil Village

Resident Evil Village

CAPCOMv1.1.7

$6.0K
Revenue
20.0K
Downloads
3.9 ★
Rating

Screenshots

Resident Evil Village screenshot 1Resident Evil Village screenshot 2Resident Evil Village screenshot 3Resident Evil Village screenshot 4Resident Evil Village screenshot 5Resident Evil Village screenshot 6Resident Evil Village screenshot 7Resident Evil Village screenshot 8

How Much Does Resident Evil Village Make?

Monthly Revenue
$6.0K
Yearly Revenue
$72.0K
Per Download
$0.30

Platform Performance

🍎iOS
Revenue
$6.0K
Downloads
20.0K
Rating
3.9 (1,603)

Rating Distribution

3.9
★★★★
1,603 reviews
5
20%
4
3%
3
6%
2
8%
1
63%

Top Countries

🇺🇸 US🇷🇺 RU🇮🇳 IN
Reviews (3)
★★★★EnzoMarques12/31/2023
Almost Perfect Game!

The game it's self is really good, but if you don't know what your doing graphics wise, the game will crash. I have a iPad Pro 4th generation, with the M2 Chip and I wanted to test the limits, I put the settings at max for everything to test the M2 capabilities. It held the game really well at 120 Hertz refresh rate, but then 5 minutes in, the game reset the entire iPad. I would recommend adding a limiter to the setting menu, something like “based on your device capabilities, it would be best to put these settings for the best performance” and etc. and maybe add a ignore option for people to have their fun with the settings, otherwise you’ll be needing to go through each settings to see what the max is while the game runs smoothly. The game is awesome, the M series chip is truly powerful, but I think this game could run better on a MacBook M series chip. Something like the MacBook Pro with a M3 Max chip. But anyways, don’t set your settings too high or it might crash your entire iPad or iPhone 15 pro with the A17 Pro chip. Either way I’m still very impressed with how both chips handles the game at such high settings. The game is very good, and the gameplay is very well done even if it’s not at the max settings. Some adjustments is required to the game settings wise with performance, but story wise and device capabilities, I’m super impressed! I would recommend this game to my friends on both a desktop computer and IOS/iPadOS.

★★★☆☆Lovethisappkinkykid11/9/2023
Would be Higher

First of let me say, I’m impressed with the current landscape of mobile gaming. Being able to play resident evil on the iPhone is great. However, it comes with its caveats. Personally, the graphics are great and it’s the mobile controls are understandable but a separate controller is definitely needed to play well. To keep this review spoiler free I’ll speak vaguely. The game is very unstable after finishing a certain boss fight level and cut scene with the merchant. It manages to crash almost every and leaves you unable to progress. Even if you manage to get past that scene it’ll randomly crash shortly after. I double even tripled checked to see if it was a Graphical issue but to no avail . I even re did the missions to make sure it wasn’t a case of a bad save file But at last it did not work. I hope they would fix the crashing Quickly as I’m not the only one experiencing this . Considering you’ll just have a unfinished-able game after paying Them .

★★★★★Rezlabme11/2/2023
Great with an iPad Pro ‘M’ class & Dual Sense Controller via USB-C. Make an M1 iPad Mini!

Having played this on several platforms now. I can definitely say that iOS holds up well to the MacOS AND PC versions. It is responsive when using a Sony Dual Sense via USB-C and the upcoming ‘Gaming Lens’ mount. Sadly the ideal iPad for gaming that would compete well with small AMD gaming consoles like the Steam Deck, would be the iPad Mini, which was notably missing from any 2023 Apple events. With an ‘M’ class processor, 8GB memory & 256GB or 512GB storage, along with 5G connectivity, would make this both a cloud and local gaming “Elephant” to contend with. Otherwise, like the Goldilocks tale, running Resident Evil Village is either too big or too small on what it can be run on, with the iPad Mini being “just right” if it was available. Also, even the M1 runs hot and you can see the battery drain right before your eyes. I’d say 1-2 hours will be max on a charge. Of course you can run it charging, but then you lose the low latency USB controller connection. You can use a powered USB hub, but than you are left with tangle of cables, and frankly this is suppose to be a “mobile” experience. I guess the good thing is the competition doesn’t fair very well either for battery powered use. Overall, a smart direction for Apple. Oh and don’t forget ‘Alien Isolation’ also exist, and will run on the iPad Mini 6th generation too.

Version History (4)
1.1.74/10/2025
1.1.612/11/2024
1.1.58/27/2024
1.1.42/14/2024
Available In (112 Countries)
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Supported Languages (12)
ArabicEnglishFrenchGermanItalianJapaneseKoreanPortugueseRussianChineseSpanishThai
App Details

Experience survival horror like never before in the 8th major installment in the Resident Evil franchise - Resident Evil Village. With detailed graphi...

iOS App ID
6450980545
Content Rating
18+
Min OS
17.0
Size
1319.4 MB
In-App Purchases
Yes
Publisher
CAPCOM
Ja