Ragnarok: Rebirth Global

Gravity Game Vision Limited · iOS

Ragnarok: Rebirth Global

Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.

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01 / Creative research

Turn the unknowns into a research plan.

01

Check the acquisition promise

Read the store headline, screenshots and description. What problem is the app promising to solve?

Study the storefront
02

Look for ad evidence

Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.

Browse observed advertisers
03

Separate demand from paid growth

Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.

Review the market context

02 / Storefront & product

Where the click lands.

Study the product story and store experience behind the acquisition funnel.

Screenshots

Ragnarok: Rebirth Global screenshot 1Ragnarok: Rebirth Global screenshot 2Ragnarok: Rebirth Global screenshot 3Ragnarok: Rebirth Global screenshot 4Ragnarok: Rebirth Global screenshot 5Ragnarok: Rebirth Global screenshot 6Ragnarok: Rebirth Global screenshot 7Ragnarok: Rebirth Global screenshot 8

03 / Market context

The business behind the app.

Keep revenue, downloads and store rankings separate from advertising performance.

How Much Does Ragnarok: Rebirth Global Make?

Monthly Revenue
$40.0K
Annualized estimate
$480.0K
Per Download
$40.00

Platform Performance

🍎iOS
Revenue
$40.0K
Downloads
1.0K
Rating
2.2 (88)

Rating Distribution

2.2
★★☆☆☆
88 reviews
5
66%
4
2%
3
5%
2
2%
1
25%

Top Countries

🇺🇸 US🇨🇦 CA🇨🇱 CL
Reviews (3)
☆☆☆☆ronisjustsayin7/22/2026
Very Disappointing, Dont Install it

As a longtime Ragnarok fan, this is one of the most disappointing versions of Ragnarok I’ve ever played. First, the optimization is terrible. My iPhone 17 became uncomfortably hot in less than two hours of gameplay, even with moderate settings. No mobile MMORPG should push a flagship phone this hard. Second, the progression system is frustrating. Spending time grinding monsters only to receive zero experience because of level restrictions completely kills the fun. Ragnarok has always been about exploring, grinding, and progressing at your own pace. Punishing players for fighting monsters is the opposite of what made the original game enjoyable. It honestly feels like the developers forgot what made Ragnarok special in the first place. Instead of rewarding players for playing the game, it constantly puts barriers in the way. I wanted to love this game, but in its current state, I can’t recommend it. Please improve the optimization, rethink the experience system, and bring back the freedom that made Ragnarok so memorable.

☆☆☆☆raineveryday897/19/2026
Grind to AFK 👎

A game about grinding monster exp. to mobs giving 0 exp. is so sad. As an OG RO player, they removed all of the soul for the game and added about twenty new micro transaction options and a gacha system. I wanted to love this and ended up leaving on day 3. There’s only one job per starting class, so no Monk, Alchemist, Gunslinger, or even Novices. Monsters do not give exp. in a game where community monster exp. farming was the soul. Cards aren’t ultra rare items from grinding, they’re common drops from basic mission rewards and AFKing. You can’t even 360 degree the view, the view is locked to about 10 degrees. I’m so disappointed in this rehash. I was really hoping to play RO on mobile the right way. It’s not optimized at all, with Balanced settings it heated my 17 Pro Max and killed the battery while stuttering frames, which shouldn’t be possible with a 17 Pro Max and a mobile game. Running it on MacBook Air M4 also wrecked its battery. I’m so disappointed in what they did with my #1 nostalgia IP. Please sell the IP to MiHoYo or anyone who knows how to honor the players with something worth spending money on.

☆☆☆☆PY34347/19/2026
Money grab

I love RO, I grew up with it and each time another one of these comes out I am always excited and ready to play it to run into same experience of a cash grab. Getting a pop up to buy something before killing my first mob or going through tutorials.. crazy, I understand they have to make money back however focus on the game quality, story, mechanics first. Then some sort of membership or x. Just not blasting people with instant micro transactions.

Version History (4)
1.1.28/26/2026
1.1.17/10/2026
1.1.07/8/2026
1.0.16/10/2026
Available In (16 Countries)
🇺🇸 United States🇨🇦 Canada🇦🇷 Argentina🇨🇱 Chile🇨🇴 Colombia🇨🇷 CR🇩🇴 DO🇪🇨 EC🇸🇻 SV🇬🇹 GT🇲🇽 Mexico🇵🇦 PA🇵🇪 Peru🇺🇾 UY🇧🇴 BO🇵🇾 PY
Supported Languages (1)
English
App Details

Officially licensed by Gravity. Midgard is back — rebuilt from the ground up, and it feels exactly like you remember. Six Classes Relive the maps, t...

iOS App ID
6761811121
Content Rating
16+
Min OS
13.0
Size
2681.4 MB
In-App Purchases
Yes
Publisher
Gravity Game Vision Limited
So

In-App Purchases (10)

NamePriceType
Pet Pack 1$0.99One-time
NA Tiered Pack1$0.99One-time
Diamond Gift Pack 1$1.99One-time
Capra Member$4.99One-time
NA Tiered Pack2$4.99One-time
NA Tiered Pack3$9.99One-time
Capra Premium Member$9.99One-time
15,300 Diamonds$14.99One-time
53,000 Diamonds$49.99One-time
110000 Diamonds$99.99One-time