Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Savva Madar · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
This game is great and the Ragdoll is great to but the push power should be more powerful and more maps should be made this game could really go places if it is made a little better and has more attention to details
The active Ragdoll is neat but I wish you could see it more, he just grabs his head and moves his feet but I feel like sticking your arm out when falling is natural too, he just needs to move more. Also everything is so bouncy when it shouldn’t be and kinda takes me out of it, the ragdoll feels way to light and bounces a ridiculous amount. He also needs more heath because sometimes he dies instantly. This game would be the best ragdoll game on the market with some tweaks and maybe a level creator. I’ve purchased the no ads and would be willing to pay more for these changes. I can’t wait to see where this game goes :)
Let me start by saying this is a great game. It’s the only ragdoll app I’ve seen with an active ragdoll. I think the “snap,” “fatal,” and etc. need to be able to be toggled off and on like the blood. Also the ability to use more power than 4x should work for more than just one turn at a time. The “fatal” mode when the ragdoll goes fully limp should be harder to trigger, the character “dies” too easily. Again, I don’t mean to poke holes, just trying to make a great gamer better! More levels plz! Maybe something with vehicle traffic.
The best Ragdoll pushing game available! The Ragdoll will try to keep itself safe and flail around! Earn the highest score possible!
| Name | Price | Type |
|---|---|---|
| No Ads | $0.99 | One-time |