Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Riverman Media LLC · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
I love this game so much but I have ideas for this game to make this game better. 1.Multiplayer mode I want this game to be a 2 player game which includes co op mode where you play with your friends or vs mode where you battle against your friends. 2.Endless mode playing the same level and world over again is real boring but I want this game to have different modes like endless mode where you crush skeletons and the game ends if you die. 3.Time attack mode In this mode you have to beat the level as fast as you can before the time runs out this includes all levels from beginning to the end. And finally boss rush mode where you beat all the bosses from all worlds in one sitting without dying. Difficulty modes I want more difficulty like hard and expert to spice up the difficulty which will be challenging and fun at the same time. More worlds and bosses I want this game to add more levels new mechanics and bosses in the game so it will be really fun. Please add this to pizza vs skeletons in the next update please thank you.🙏 ☺️
I was so scared that this game was going to get delisted! I went to check yesterday to see how the game was doing, and I couldn’t believe my eyes—it actually got updated! I’ve 100 percent three-starred the game on my iPad 4 and am now close to doing the same on my iPad Pro. Now that I can finally play the game without it crashing on my iPhone, I’m going to be playing it so much more! The art style and sound effects of this game are so unique; there is no other game like this I've ever seen. The fact that it’s a one-time purchase with no DLC or microtransactions makes this a perfect gem in the mobile gaming industry. I’d recommend anyone of any age to play it—it’s not just for children! Whether you want a challenge or are just looking to play casually, it literally works for anyone. I can say without a doubt that this is my favorite mobile game! Screw all those microtransaction and ad-driven games. If you're looking for a one-time purchase you actually get to own, then this is the game! Note to Developers: I can’t thank you enough for making this game. It really was such a great childhood game, and to this day, it’s still amazing. I have so many games and apps I loved that have been delisted from the App Store, so I started to think your game was going to be delisted this year. When I saw that it got an update, it really made my day! I hope you continue to keep this game alive. I would love it so much if you added more skins, I got way too much gold stockpiling. another way to spend coins would be amazing 😂. My siblings, friends, and I still play your game—we just want you to know it’s not dead, it’s not dying, and we would be very sad to see it go. You have really made a One of a kind game.
Now, this game has given me so much happiness once I played it. And reason for that is, it’s creativity. This game has a lot of variety, from balancing on skulls, jumping away from lasers, or just becoming the biggest fish in the sea. It’s almost as if no matter what, you can do anything within this game even though it’s levels were set up for a specific type of gameplay. It even has an insanely amazing difficulty spike between each chapter. The difficulty spike is really huge, just compare chapter 1 to chapter 12, it becomes that big during each chapter. This also includes new enemies to levels like the skeleton dragon you would see in chapter 9 and the robot in chapter 7 and Cupid from chapter 6. Each of these enemies adds a new mechanic to the level which allows the player to feel how difficult that level can really be. For already beaten levels before, the creators thought “let’s take the same thing, and add stuff to it” this very small and overlooked idea, is able to make this big of a difference, like the poison fish in 9-2, and the bomb skulls in level 8-3. This is what gives this game its great amount for the player to be able to progress.
Still 40% off our normal $4.99 price! You are BIG. You are TASTY. You are kicking some brittle undead @$$. Top 10 iOS games of 2012 - Metacritic.com...