Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Papionne · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
The game itself is actually a lie. It is just 5-6 levels that, on e you finish them, repeat indefinitely. Also, you do not have to only use one move, you could use 1000 moves and the game doesn’t care. Its amazing they have the money to pay for ads everywhere when their game is 5 seconds long.
The game might look nice but it only has four levels that loop and you can have multiple moves it doesn’t stop you, the blocks will go thru each other, no NOT download.
They had 4 levels and then they just repeat
You only have one move to solve the puzzle. Are you up for the challenge? Move one piece and start a chain reaction that will clear the level.