Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Papionne · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
Really good game, doesnt send me into another universe of ads after a level. But… CHANGE THE ADS AT THE BOTTOM.
Can’t really enjoy the game because it’s ad after ad I understand that is how they make money but this is ridiculous there are ads every 15 seconds
Overall it a simple puzzle game. Unfortunately you literally spend more time on the ads than actually playing the game. For every level played you get an ad. Wouldn’t be as bad if there was an ad for every 5 levels. I like playing it, but I think I’ll delete it now.
Car Carrier is an original puzzle game where you have to load car carriers with all cars from the parking lot in order to deliver them to their owners...