Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Rifter Games Ltd · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
I’m really enjoying the variations included. This game is well designed and I’m a critical gamer. This fulfills my ADHD energy and intellect and is a relaxing and challenging way to spend a few minutes. I appreciate the lack of mandatory ads and don’t mind when I ask for one that rewards me in the process . Recommended!!
Pretty fun but I wish there were score multipliers for combos a la the original Orbital. Also, I really like that we can bounce off the bottom, but it's really frustrating when the ball ends in the red zone and it obviously won't get out because it's slowed so much, but you still have to wait the ~3 or so seconds for it to come to a complete stop. It sounds nitpick but it feels like a lifetime! I think it's supposed to feel suspenseful but it ends up just feeling frustrating because I want to get back into gameplay right away. It works when your ball is right on the edge but 90% of the time it's obvious that you're about to get a game over and you just have to wait. I also wish there were more upgrades and power ups, esp along the lines of the fast speed power up which is super fun to get and powerful feeling in a way the others aren't. Maybe something that splits into two balls or that provides a temporary shield, so that if you go into the red zone on the next two or three shots you'll be okay. Basically I just wish the games lasted longer and got more chaotic as time went in the way one more brick does. Anyway it's fun and worth checking out if you like Orbital!
This takes the solid gameplay of Orbital and manages to up the bar considerably. Great power ups, a nice aiming method and the simple but game-changing decision to allow the ball to survive hits off the bottom make this the best of its kind. This is a great game and the devs clearly stated it was a homage to Orbital... yet still took heat about it. Just can't win sometimes.
Challenging and addictive Brick Breaker with very simple rules that will put your brain to work! Aim with the help of the predictive aim line, angles...
| Name | Price | Type |
|---|---|---|
| Remove Forced Ads | $1.99 | One-time |
| 300 Coins | $2.99 | One-time |
| 550 Coins | $4.99 | One-time |
| 1200 Coins | $8.99 | One-time |
| 3000 Coins | $19.99 | One-time |
| 5000 Coins | $25.99 | One-time |