Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Fomo Games · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
I really liked this game but the update to version 1.13.0 has turned it into a money grab. I placed 1st in all levels played, including at least six in the Legends category with scores of 13,000 plus and suddenly around level 9010 the retry button on the upper right disappeared. Now if I make a bad move I have to wait for a Captain Obvious message that I have no viable holes to time down, go to a new screen that offers two holes for $2000, offers to “let” me pay for coins and wait for the No thanks to appear before going to another screen where I can finally click Retry. And if I was participating in a ballon challenge I get to see the balloon die and wait some more before I can retry the game. Meanwhile if I’ve watched the commercial to get my game score doubled for 10 minutes that clock is counting down while I cannot play because of all these steps thrown into the retry process. A sad end to an enjoyable game. Kona64
Nov 14, 2024 - I’ve been playing this for quite a while, I’m at level 5550! This week, there was several changes - the “balloon race” now requires an ad to play, but that pops up every 10 levels. There is now a hyper-something - that knocks out 3 pieces of wood each level. Problem with it… it changes the way things fall & move. The level doesn’t play the same. I lost far more levels with the hyper than I ever did without it! In order to stop the hyper, you have to fail the level. If you fail the level, you lose the hyper, AND the multiplier. And - I haven’t figured out how to fail getting the hyper. I DON’T WANT IT!! Please make the hyper optional!!
I’ve played a dozen games like this, but all featured levels that could only be completed if you got extra holes by watching ads. Your skill level didn’t matter. Sooner or later you would be blocked. This game features puzzles of various levels of difficulty. All can be completed if you don’t get careless. This makes it a much faster paced game and more enjoyable because you are not constantly waiting for the ads to finish. You can get extra points if you sit through an ad. That’s fair enough. You sometimes get them between levels, but it’s not too obnoxious.
Introducing Nuts & Woods: Screw Puzzle, a brain-bending adventure that will test your logic and precision as you twist, turn, and unlock intricate woo...
| Name | Price | Type |
|---|---|---|
| End Game Special Offer 2 | $0.99 | One-time |
| Unlimited Life | $0.99 | One-time |
| Starter Pack | $1.99 | One-time |
| Master Pack | $2.99 | One-time |
| Mega Pack | $4.99 | One-time |
| End Game Special Offer 1 | $4.99 | One-time |
| Special Offer 2 | $4.99 | One-time |
| Special Offer 1 | $6.99 | One-time |
| Legendary Pack | $9.99 | One-time |
| Giant Pack | $19.99 | One-time |