Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗超 宋 · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
This is my favorite game right now. I’ve been playing it for 6 months straight now. I have such a fun time playing this game but I only have one problem with it. The rewards you see for milestones never actually get rewarded. There’s supposed to be 3 for every section you complete, yet they never actually pay out. It does pay out in the main game, but not the events which the events are my favorite.
Did the 2 day event where you can get a bunch of different rewards, you know, the one where you upgrade the training facility thing. I spent a couple bucks and ended up getting 11th in the event. Completed all the like rewards as well, but didn’t claim the 100 gems (last reward) before the event ended. Instead of just giving me the gems, the game essentially just said “sorry about your luck, gotta be quicker than that” and I lost that reward. I was expecting to get 200 gems from that event… Rated 2 stars because although the game is enjoyable to play as a time killer, there are things that make question the decisions made for the game, and makes it feel like a big money grab. A good example of that is the fact you can’t build in both the western region and the starting region at the same time… because they share builders… I thought that was pretty lame. “But you can spend $5 for a second builder!” Lol.. just let me play the game. Also… your support and feedback button doesn’t work in settings… so this is why I’m stuck writing this review even though I totally expect it to just get lost in the void.
This game is fun and it’s a solid idea but it’s hard to enjoy as a F2P player. When you first start the game all of your visitors are asking you to create a trail that cost $10+ which is the only thing they ask for and is annoying. They already have a big pop up above the trail which in my opinion is more than enough to guide players to check it out. The ad boost say you get cash and gems but only give you cash? It’s quite misleading and it almost seems like you are lying to the player to entice them to play the ads. You get forced ads through out gameplay and it generally just seems like this app is based around you spending a lot of money to get the same experience from other idle tycoon games that you can get for free or even cheaper. It starts off good but then you quickly have to start watching more and more ads to progress at a decent rate which just seems like a cash grab from the developers. Solid game idea though and i hope the developers make some changes to better the F2P experience.
Are you a fan of mountain biking? And do you want to become a mountain bike tycoon? Welcome to Mountain Bike Tycoon-Trail Racing, the ultimate simulat...
| Name | Price | Type |
|---|---|---|
| Few Gems | $0.99 | One-time |
| Biker Missy | $0.99 | One-time |
| Cash Special | $0.99 | One-time |
| Event Piggy Bank | $1.99 | One-time |
| Piggy Bank | $2.99 | One-time |
| vip_sub_weekly_bike | $2.99 | Weekly |
| Handful of Gems | $4.99 | One-time |
| Bike School | $9.99 | One-time |
| REMOVE ADS | $9.99 | One-time |
| REMOVE ADS | $14.99 | One-time |