Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Dinosaur Polo Club · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
Love this game, my only qualm is that when you try to add one too many locomotives to a line, a large message covers part of the play area telling you you’re limited to 4 locomotives. The message will not disappear until a few seconds have passed within the games time - meaning if you have a station that is close to overcrowding and it is hidden under the message, there’s basically no way to monitor it without the game being unpaused while you wait for the message to disappear so that you can see what you’re doing. It’s also very hard to keep track (no pun intended) of the number of locomotives per line because when they are at a station they are hidden underneath it. So it’s very easy to accidentally add a fifth locomotive to a line and trigger the message. It would be much better if either the message was unobtrusive, or if there was a locomotive count next to the circle representing each line, like 1/4, and when you reached 4/4 it would (subtly) indicate that you can’t add anymore. Maybe if you tried to add a fifth it would simply not let you and the 4/4 would flash indicating you were trying to exceed the limit. But otherwise this is a very thoughtfully made relaxing game.
So I found a fun game that looked like a cool version of one of my favorite puzzle games, even though I hate puzzle/puzzle games, mini motorways. I started to look at the reviews and saw a bunch of one and two star reviews, so like the curious man I am I looked at them. I was tapping on each and every review from the “most critical” tab, and started to read. “Bad tutorial” they say, “cant figure it out”, they say… After looking at those “critical” reviews, I, of course, downloaded the game and played the tutorial. The tutorial was GREAT, and gave you some good stuff to figure out on your own. One review I specifically remember is some dude saying “what do the shapes even mean?!?!” And after looking at the tutorial, I know that there are specific “shapes” or people who want to go to the shapes that are the stations. If you want a review that isn’t hating on the idiots who put one star reviews, here it is: So I was browsing the apple arcade store, ‘cause I was bored, and found a game that had a title similar to one of my favorite puzzle games, mini motorways. So of course, I checked the game out. The tutorial was good and made me puzzle some stuff by myself, which I think is really cool and a neat concept. This game is, in my opinion, better than mini motorways in a couple of ways. There is some more complexity, in ways I really didn’t think would be so cool. This game is a 10/10 puzzle game that I would recommend for people who either loved mini motorways or just love puzzle games in general.
I love the Mini Motorways and the Mini Metro games, it’s challenging but doesn’t lack the fun. However, in both games, there are some logically/common sense things that the game doesn’t allow us to do. In Mini Metro, it’s awfully hard to play via a phone. Sometimes you are just trying to extend a line and the game thinks I am trying to start a new line; You can’t drag a line to connect a different station if that section is already connected to a station; You can’t re-draw lines in the middle, and you have to find the head/tail to go back and fix something; All these things distracts from actually solving the puzzle to trying so hard to get everything how I want them to be. There’s not so much in Mini Motorways… but there was something that kept bothering me… I’ll write another review if I remembers later. However! These are still some great games! I’ll be trying to find a way to get a higher score in motorways.
Mini Metro is a game about designing a subway map for a growing city. Draw lines between stations and start your trains running. As new stations open,...