Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗WayForward Technologies, Inc. · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
I’ve known about Wayforward for a lil while since I played some of the Shantae games on my switch a handful of times and I thought they were fun! So since I wanted to support indie creators, and look for some more games to play, I discovered the Mighty Switch Force series, and I loved it a ton. Easily one of my favorite game franchises. This game being no exception. While it’s not really a “game” game like the other MSF games in the series, it’s definitely really fun and a good time killer! It’s the type of game someone would play when they’re bored, passing the time, etc (think Angry Birds, Subway Surfers, etc.) and I think it does the job well. My only downsides is the ads and reuse of soundtrack from the previous games, but that’s to be expected. Many mobile games have ads so it’s not too much of an issue for me, and it doesn’t make much sense to get a whole soundtrack commissioned for a little mobile game already apart of a series (unless if you’re like Nintendo or smth lolz (plus the soundtrack is filled with bangers so I don’t mind listening to them again!)) So, coming from a fan of the MSF series, I honestly would recommend this game. It’s nothing groundbreaking but it’s simple, fun, and that’s really all I need!
I recently downloaded this game again since I had fond memories of playing it the first time I discovered it, but I soon discovered a reason to put the game down again. The gameplay and soundtrack seem pretty entertaining, but the bulk of the time spent on this app was waiting through advertising. I didn't have much of an opportunity to appreciate the artwork or music since the levels were short and an advertisement would pop up at the end of each level. It might just be my device (iPhone 6S, iOS 10.2.1), but the game would freeze on the ad, and I'd have to fully close and restart the app. After repeating this for about 20 minutes, I finally decided to write this review. I'm sure the game is great, but it's no fun if it's such a struggle to play.
You know, normally when you see things like this in the App Store the creators usually mess it up some how. This game had a lot of areas where the creator could have gone in the wrong direction, and honestly, I didn't notice a single problem playing through the whole game. The puzzles are mind bending yet addictively fun, and the game just never gets old. I had a lot of fun playing this game, and the design was just very well executed.
*** Thank you for 1 MILLION downloads! We're celebrating by making the game FREE for all iOS players, as well as giving you free NEW puzzles daily! Th...
| Name | Price | Type |
|---|---|---|
| Extra Puzzle Pack + Remove Ads | $0.99 | One-time |